Refactor presence to loops.
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@@ -0,0 +1,48 @@
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"""
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Functions for controlling the bot's presence. Also contains the loop.
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"""
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import random
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import nextcord
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from nextcord.ext import commands, tasks
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class BotPresence(commands.Cog, name="Bot Presence"):
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"""Class for bot presence functions."""
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def __init__(self, bot: commands.Bot):
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self.bot = bot
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@commands.Cog.listener()
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async def on_guild_join(self, guild: nextcord.Guild): # pylint: disable=unused-argument
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"""Listener for Guild Join. Updated presence on guild join."""
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await self.change_presence()
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@commands.Cog.listener()
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async def on_ready(self):
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"""Starts the loop when bot is ready."""
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await self.bot.wait_until_ready()
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# pylint doesn't recognize that periodic_change_presense is subclassed from tasks.loop.
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self.periodic_change_presence.start() # pylint: disable=no-member
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@tasks.loop(minutes=2)
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async def periodic_change_presence(self):
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"""Loops every 2 minutes and changes presence."""
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await self.change_presence()
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async def change_presence(self):
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"""Randomly chooses a presence and updates bot's presence."""
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statuses = [
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"Now with slash commands!",
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"Vuln Pls.",
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"All your base are belong to us.",
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"Double plus good.",
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"That's a lot of damage!",
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]
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status = random.choice(statuses)
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status += f" | {len(self.bot.guilds)} servers"
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await self.bot.change_presence(activity=nextcord.Game(status))
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