Changing commands to dynamic handling rather than if/else.

This commit is contained in:
alwayscompiling
2022-06-20 22:47:56 -04:00
parent be8790e5b1
commit 59d9115eb5
5 changed files with 73 additions and 8 deletions
+32 -1
View File
@@ -1,14 +1,45 @@
const fs = require('node:fs');
const path = require('node:path');
// Require the necessary discord.js classes
const { Client, Intents } = require('discord.js');
const { Client, Collection, Intents } = require('discord.js');
const { token } = require('./config.json');
// Create a new client instance
const client = new Client({ intents: [Intents.FLAGS.GUILDS] });
client.commands = new Collection();
const commandsPath = path.join(__dirname, 'commands');
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
// Set a new item in the Collection
// With the key as the command name and the value as the exported module
client.commands.set(command.data.name, command);
}
// When the client is ready, run this code (only once)
client.once('ready', () => {
console.log('Ready!');
});
client.on('interactionCreate', async interaction => {
if (!interaction.isCommand()) return;
const command = client.commands.get(interaction.commandName);
if (!command) return;
try {
await command.execute(interaction);
}
catch (error) {
console.error(error);
await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
}
});
// Login to Discord with your client's token
client.login(token);