Files
agon/data/highscores_data.py
T

118 lines
3.7 KiB
Python

"""Class and functions for storing and retrieving highscores data."""
import os
import json
from data.guild import Guild # pylint: disable=import-error
HIGHSCORES_BACKUP_DIR = "deleted_backups"
HIGHSCORES_CONFIG_DIR = "examples"
HIGHSCORES_DATA_DIR = "highscores_data"
class HighscoresData:
"""Class for storing and retrieving highscores data."""
def __init__(self) -> None:
"""
Default constructor for Highscores Data. Opens up known highscores data on creation.
"""
self._guild_map: dict = {}
# Ensure that data directories exist.
if not os.path.exists(HIGHSCORES_BACKUP_DIR):
os.mkdir(HIGHSCORES_BACKUP_DIR)
if not os.path.exists(HIGHSCORES_DATA_DIR):
os.mkdir(HIGHSCORES_DATA_DIR)
self.open_highscores_data()
def __str__(self) -> str:
"""
Returns Highscores class as a string for printing.
Returns:
str: Highscores class as a string
"""
data: dict = {}
for guild_id, guild_obj in self._guild_map.items():
data[guild_id] = guild_obj.to_dict()
return "Highscores Data\n" + json.dumps(data, indent=4)
@property
def guilds(self) -> "list[Guild]":
"""
Getter for Guilds list.
Returns:
list[Guild]: List of Guilds tracked by Highscores Bot
"""
return self._guild_map.values()
def add_guild(self, guild_id: int) -> None:
"""
Creates a new Guild and adds to Guild map.
Args:
guild_id (int): Guild Id to add
"""
guild: Guild = Guild(guild_id)
self._guild_map[guild_id] = guild
def get_guild(self, guild_id: int) -> Guild:
"""
Getter for Guild object that corresponds with the guild_id.
Args:
guild_id (int): id of Guild to retrieve.
Returns:
Guild: Guild object for guild_id
"""
return self._guild_map[guild_id]
def remove_guild(self, guild_id: int) -> None:
"""
Removes a guild's data from object. Saves backup.
Args:
guild_id (int): guild id to remove
"""
self._guild_map.pop(guild_id)
os.rename(
f"{HIGHSCORES_DATA_DIR}/{guild_id}.json", f"{HIGHSCORES_BACKUP_DIR}/{guild_id}.json"
)
def open_highscores_config(self, config: str) -> dict:
"""
Opens the highscores config file and returns in dictionary format.
Will be replaced when config class is created.
Args:
config (str): Name of config to load.
Returns:
dict: dict of highscores config
"""
with open(f"{HIGHSCORES_CONFIG_DIR}/{config}.json", encoding="utf-8", mode="r") as file:
return json.load(file)
def open_highscores_data(self):
"""
Opens all saved highscores data in the HIGHSCORES_DATA_DIR dir. Creates a Guild object from
each file and adds to guild map.
"""
for data_file in os.listdir(HIGHSCORES_DATA_DIR):
guild_id: int = int(data_file.split(".", maxsplit=1)[0])
with open(f"{HIGHSCORES_DATA_DIR}/{data_file}", encoding="utf-8", mode="r") as file:
guild_obj: Guild = Guild.from_dict(guild_id, json.load(file))
self._guild_map[guild_obj.guild_id] = guild_obj
def save_highscores_data(self):
"""
Saves each Guild object into its own json data file.
"""
for guild_id, guild_obj in self._guild_map.items():
with open(f"{HIGHSCORES_DATA_DIR}/{guild_id}.json", encoding="utf-8", mode="w") as file:
file.write(guild_obj) # should use str function