Move all files into dakiny_bot package.
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"""Contains various views to be used while voting for high council. Controls the logic when performing the vote."""
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import nextcord
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from DakinySettings import settings
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from database_setup.sql_data_classes import (
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CouncilMembers,
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ElectionInformation,
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Votes,
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engine,
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)
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from nextcord import SelectOption
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from nextcord.interactions import Interaction
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from sqlalchemy import exc, select, update
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from sqlalchemy.orm import Session
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from utils import VoteType, build_highcouncil_votes_str, get_election_name
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class VoteSelect(nextcord.ui.StringSelect):
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"""Vote view string select."""
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def __init__(self, options: list["SelectOption"], election_type: str) -> None:
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super().__init__(
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placeholder="Choose 1",
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min_values=1,
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max_values=1,
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options=options,
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)
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self.election_type = election_type
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async def callback(self, interaction: Interaction) -> None:
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"""
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Callback override for the StringSelect.
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Submits the High Council vote to database if a user is selected. Handles adding vs editing a vote.
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Returns message informing user that vote has been recorded.
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Args:
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interaction (Interaction): Interaction with this callback.
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"""
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election_name: str = get_election_name()
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with Session(engine) as session:
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stmt = select(ElectionInformation.HighCouncilVoteMsgId).where(
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ElectionInformation.ElectionName == election_name
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)
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vote_msg_id = session.scalar(stmt)
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voted_for = None if self.values[0] == "Abstain" else int(self.values[0])
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new_vote = Votes(
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ElectionName=election_name,
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VoterId=interaction.user.id,
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VotedForId=voted_for,
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Type=self.election_type,
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)
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try:
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session.add(new_vote)
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session.commit()
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except exc.IntegrityError:
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# user already has a vote in the election and election type
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session.rollback()
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stmt = (
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update(Votes)
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.where(Votes.ElectionName == election_name)
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.where(Votes.VoterId == interaction.user.id)
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.where(Votes.Type == self.election_type)
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.values(VotedForId=voted_for)
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)
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session.execute(stmt)
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session.commit()
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vote_message_str = build_highcouncil_votes_str(interaction.guild)
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vote_msg: nextcord.Message = await interaction.channel.fetch_message(vote_msg_id)
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await vote_msg.edit(content=vote_message_str)
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msg = f"You have voted for <@{voted_for}>" if voted_for is not None else "You have abstained from voting."
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await interaction.edit(content=msg, view=None)
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class VoteHighcouncilView(nextcord.ui.View):
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"""The button to press to start voting for HighCouncil."""
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def __init__(self, guild: nextcord.Guild):
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super().__init__(timeout=None)
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self.guild = guild
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@nextcord.ui.button(
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label="Vote for Clan Leader",
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style=nextcord.ButtonStyle.primary,
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custom_id="vote-cl",
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)
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async def vote_cl(self, button: nextcord.ui.Button, interaction: nextcord.Interaction) -> None: # noqa: ARG002
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"""
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Button to vote for Clan Leader.
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Enforces only council elect vote. Gets election cycle, creates voting
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options for clan leader (checking if user has voted already),
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then sends the voting view.
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Args:
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button (nextcord.ui.Button): Unused. idk why its needed in the decorator
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interaction (nextcord.Interaction): Interaction of user who pressed the button
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"""
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# enforce council elect only
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if self.guild.get_role(settings.role_ids.clan_council_elect) not in interaction.user.roles:
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await interaction.response.send_message(
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f"You must have the <@&{settings.role_ids.clan_council_elect}> role to vote.",
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ephemeral=True,
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)
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return
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election_name: str = get_election_name()
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with Session(engine) as session:
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stmt = (
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select(Votes.VotedForId)
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.where(Votes.ElectionName == election_name)
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.where(Votes.VoterId == interaction.user.id)
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.where(Votes.Type == VoteType.CLANLEADER)
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)
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voted_for = session.scalar(stmt)
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stmt = (
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select(CouncilMembers.MemberId)
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.where(CouncilMembers.ElectionName == election_name)
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.filter(CouncilMembers.ClanLeaderSpeechId.is_not(None))
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)
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options = [
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SelectOption(
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label=(
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f"{self.guild.get_member(nominee).display_name} ☑️"
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if voted_for == nominee
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else f"{self.guild.get_member(nominee).display_name}"
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),
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value=str(nominee),
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)
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for nominee in sorted(
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session.scalars(stmt),
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key=lambda nominee: self.guild.get_member(nominee).display_name.lower(),
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)
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]
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options.append(
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SelectOption(
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label="Abstain ☑️" if voted_for is None else "Abstain",
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value="Abstain",
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)
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)
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view = nextcord.ui.View()
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view.add_item(VoteSelect(options=options, election_type=VoteType.CLANLEADER))
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await interaction.response.send_message(
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content="Please vote for a Clan Leader!",
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view=view,
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ephemeral=True,
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)
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@nextcord.ui.button(
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label="Vote for Discord Manager",
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style=nextcord.ButtonStyle.primary,
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custom_id="vote-dm",
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)
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async def vote_dm(self, button: nextcord.ui.Button, interaction: nextcord.Interaction) -> None: # noqa: ARG002
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"""
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Button to vote for Discord Manager.
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Enforces only council elect vote. Gets election cycle, creates voting
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options for discord manager (checking if user has voted already),
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then sends the voting view.
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Args:
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button (nextcord.ui.Button): Unused. idk why its needed in the decorator
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interaction (nextcord.Interaction): Interaction of user who pressed the button
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"""
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# enforce council elect only
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if self.guild.get_role(settings.role_ids.clan_council_elect) not in interaction.user.roles:
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await interaction.response.send_message(
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f"You must have the <@&{settings.role_ids.clan_council_elect}> role to vote.",
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ephemeral=True,
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)
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return
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election_name: str = get_election_name()
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with Session(engine) as session:
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stmt = (
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select(Votes.VotedForId)
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.where(Votes.ElectionName == election_name)
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.where(Votes.VoterId == interaction.user.id)
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.where(Votes.Type == VoteType.DISCORDMANAGER)
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)
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voted_for = session.scalar(stmt)
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stmt = (
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select(CouncilMembers.MemberId)
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.where(CouncilMembers.ElectionName == election_name)
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.filter(CouncilMembers.DiscordManagerSpeechId.is_not(None))
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)
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options = [
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SelectOption(
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label=(
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f"{self.guild.get_member(nominee).display_name} ☑️"
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if voted_for == nominee
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else f"{self.guild.get_member(nominee).display_name}"
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),
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value=str(nominee),
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)
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for nominee in sorted(
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session.scalars(stmt),
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key=lambda nominee: self.guild.get_member(nominee).display_name.lower(),
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)
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]
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options.append(
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SelectOption(
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label="Abstain ☑️" if voted_for is None else "Abstain",
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value="Abstain",
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)
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)
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view = nextcord.ui.View()
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view.add_item(
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VoteSelect(
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options=options,
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election_type=VoteType.DISCORDMANAGER,
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)
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)
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await interaction.response.send_message(
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content="Please vote for a Discord Manager!",
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view=view,
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ephemeral=True,
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)
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