Create highcouncil voting views.
This commit is contained in:
@@ -11,6 +11,7 @@ from sqlalchemy.orm import Session
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from classes.nominate_highcouncil_views import NominateHighCouncilView
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from classes.nominate_views import NominateView
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from classes.voting_highcouncil_views import VoteHighcouncilView
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from classes.voting_views import VoteView
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from config import DakinyConfig
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from database_setup.sql_data_classes import (
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@@ -297,7 +298,9 @@ class ElectionCycle:
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election_thread: nextcord.Thread = self.guild.get_thread(
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self.get_election_info().ThreadId
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)
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vote_msg = await election_thread.send(message)
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vote_msg = await election_thread.send(
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message, view=VoteHighcouncilView(self.config, self.guild)
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)
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with Session(engine) as session:
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stmt = select(ElectionInformation).where(
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@@ -0,0 +1,253 @@
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"""
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Contains various views to be used while voting for high council. Controls the logic when performing the vote.
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"""
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from typing import List
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import nextcord
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from nextcord import SelectOption
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from nextcord.interactions import Interaction
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from sqlalchemy import exc, select, update
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from sqlalchemy.orm import Session
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from config import DakinyConfig
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from database_setup.sql_data_classes import (
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CouncilMembers,
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ElectionInformation,
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Votes,
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engine,
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)
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from utils import (
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build_highcouncil_votes_str,
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get_cl_election_name,
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get_dm_election_name,
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get_election_cycle_name,
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)
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class VoteSelect(nextcord.ui.StringSelect):
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def __init__(
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self, options: List["SelectOption"], config: DakinyConfig, election_type: str
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) -> None:
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super().__init__(
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placeholder="Choose 1",
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min_values=1,
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max_values=1,
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options=options,
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)
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self.config = config
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self.election_type = election_type
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async def callback(self, interaction: Interaction):
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# decide on election type
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match self.election_type:
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case "cl":
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election_name: str = get_cl_election_name(self.config)
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case "dm":
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election_name: str = get_dm_election_name(self.config)
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case _:
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# should never happen
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raise ValueError('election type was not "cl" or "dm"')
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cycle: str = get_election_cycle_name(self.config)
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with Session(engine) as session:
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stmt = select(ElectionInformation.HighCouncilVoteMsgId).where(
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ElectionInformation.ElectionCycle == cycle
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)
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vote_msg_id = session.scalar(stmt)
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if self.values[0] == "Abstain":
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voted_for = None
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else:
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voted_for = int(self.values[0])
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new_vote = Votes(
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ElectionCycle=election_name,
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VoterId=interaction.user.id,
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VotedForId=voted_for,
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)
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try:
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session.add(new_vote)
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session.commit()
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except exc.IntegrityError:
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session.rollback()
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stmt = (
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update(Votes)
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.where(Votes.ElectionCycle == election_name)
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.where(Votes.VoterId == interaction.user.id)
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.values(VotedForId=voted_for)
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)
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session.execute(stmt)
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session.commit()
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vote_message_str = build_highcouncil_votes_str(self.config)
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vote_msg: nextcord.Message = await interaction.channel.fetch_message(
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vote_msg_id
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)
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await vote_msg.edit(content=vote_message_str)
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if voted_for is not None:
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msg = f"You have voted for <@{voted_for}>"
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else:
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msg = "You have abstained from voting."
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await interaction.edit(content=msg, view=None)
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class VoteHighcouncilView(nextcord.ui.View):
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"""
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The button to press to start voting for HighCouncil.
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"""
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def __init__(self, config: DakinyConfig, guild: nextcord.Guild):
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super().__init__(timeout=None)
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self.config = config
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self.guild = guild
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@nextcord.ui.button(
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label="Vote for Clan Leader",
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style=nextcord.ButtonStyle.primary,
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custom_id="vote-cl",
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)
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async def vote_cl(
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self, button: nextcord.ui.Button, interaction: nextcord.Interaction
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) -> None:
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"""
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Enforces only council elect vote. Gets election cycle, creates voting
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options for clan leader (checking if user has voted already),
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then sends the voting view.
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Args:
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button (nextcord.ui.Button): Unused. idk why its needed in the decorator
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interaction (nextcord.Interaction): Interaction of user who pressed the button
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"""
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# enforce council elect only
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if (
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self.guild.get_role(self.config.params.clan_council_elect_role_id)
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not in interaction.user.roles
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):
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await interaction.response.send_message(
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f"You must have the <@&{self.config.params.clan_council_elect_role_id}> role to vote.",
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ephemeral=True,
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)
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return
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cycle: str = get_election_cycle_name(self.config)
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election: str = get_cl_election_name(self.config)
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with Session(engine) as session:
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stmt = (
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select(Votes.VotedForId)
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.where(Votes.ElectionCycle == election)
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.where(Votes.VoterId == interaction.user.id)
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)
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voted_for = session.scalar(stmt)
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stmt = (
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select(CouncilMembers.MemberId)
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.where(CouncilMembers.ElectionCycle == cycle)
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.where(CouncilMembers.ClanLeaderSpeechId is not None)
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)
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options = [
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SelectOption(
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label=f"{self.guild.get_member(nominee).display_name} ☑️"
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if voted_for == nominee
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else f"{self.guild.get_member(nominee).display_name}",
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value=str(nominee),
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)
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for nominee in session.scalars(stmt)
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]
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options.append(
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SelectOption(
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label="Abstain ☑️" if voted_for is None else "Abstain",
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value="Abstain",
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)
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)
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view = nextcord.ui.View()
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view.add_item(
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VoteSelect(options=options, config=self.config, election_type="cl")
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)
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await interaction.response.send_message(
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content="Please vote for a Clan Leader!",
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view=view,
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ephemeral=True,
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)
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@nextcord.ui.button(
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label="Vote for Discord Manager",
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style=nextcord.ButtonStyle.primary,
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custom_id="vote-dm",
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)
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async def vote_dm(
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self, button: nextcord.ui.Button, interaction: nextcord.Interaction
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) -> None:
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"""
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Enforces only council elect vote. Gets election cycle, creates voting
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options for discord manager (checking if user has voted already),
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then sends the voting view.
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Args:
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button (nextcord.ui.Button): Unused. idk why its needed in the decorator
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interaction (nextcord.Interaction): Interaction of user who pressed the button
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"""
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# enforce council elect only
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if (
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self.guild.get_role(self.config.params.clan_council_elect_role_id)
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not in interaction.user.roles
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):
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await interaction.response.send_message(
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f"You must have the <@&{self.config.params.clan_council_elect_role_id}> role to vote.",
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ephemeral=True,
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)
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return
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cycle: str = get_election_cycle_name(self.config)
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election: str = get_dm_election_name(self.config)
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with Session(engine) as session:
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stmt = (
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select(Votes.VotedForId)
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.where(Votes.ElectionCycle == election)
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.where(Votes.VoterId == interaction.user.id)
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)
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voted_for = session.scalar(stmt)
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stmt = (
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select(CouncilMembers.MemberId)
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.where(CouncilMembers.ElectionCycle == cycle)
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.where(CouncilMembers.DiscordManagerSpeechId is not None)
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)
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options = [
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SelectOption(
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label=f"{self.guild.get_member(nominee).display_name} ☑️"
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if voted_for == nominee
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else f"{self.guild.get_member(nominee).display_name}",
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value=str(nominee),
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)
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for nominee in session.scalars(stmt)
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]
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options.append(
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SelectOption(
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label="Abstain ☑️" if voted_for is None else "Abstain",
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value="Abstain",
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)
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)
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view = nextcord.ui.View()
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view.add_item(
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VoteSelect(options=options, config=self.config, election_type="dm")
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)
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await interaction.response.send_message(
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content="Please vote for a Discord Manager!",
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view=view,
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ephemeral=True,
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)
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