""" Contains various views to be used in the nomination process. """ import nextcord from nextcord.interactions import Interaction from sqlalchemy import select from sqlalchemy.orm import Session from config import DakinyConfig from database_setup.sql_data_classes import CouncilMembers, engine from utils import NOMINEE_SPLITTER, decorate_nomination, get_election_cycle_name class NominateModal(nextcord.ui.Modal): """ Modal for nominating oneself. User writes a speech and then the callback sends the speech into the correct channel. """ def __init__( self, config: DakinyConfig, usr_id: int, usr_nominated: bool, speech_content: str, ): super().__init__( "Nomination", timeout=5 * 60, # 5 minutes ) self.usr_id: int = usr_id self.config: DakinyConfig = config self.usr_nominated = usr_nominated self.speech = nextcord.ui.TextInput( label="Nomination Speech", style=nextcord.TextInputStyle.paragraph, placeholder="Please write your speech here.", required=True, max_length=1500, default_value=speech_content, ) self.add_item(self.speech) async def callback(self, interaction: Interaction) -> None: """ Sends the nomination speech into the voting channel and enters the user into the voting database. Args: interaction (Interaction): Interaction with user. """ speech = decorate_nomination(interaction.user.id, self.speech.value) with Session(engine) as session: if not self.usr_nominated: msg = await interaction.channel.send(speech) council_member = CouncilMembers( ElectionCycle=get_election_cycle_name(self.config), MemberId=interaction.user.id, SpeechMsgId=msg.id, ) session.add(council_member) session.commit() else: # user already nominated, just need to update the election speech cycle = get_election_cycle_name(self.config) stmt = ( select(CouncilMembers) .where(CouncilMembers.ElectionCycle == cycle) .where(CouncilMembers.MemberId == self.usr_id) ) obj = session.scalar(stmt) msg: nextcord.Message = await interaction.channel.fetch_message( obj.SpeechMsgId ) await msg.edit( content=decorate_nomination(interaction.user.id, self.speech.value) ) class NominateView(nextcord.ui.View): """ The button to press to start your nomination. """ def __init__(self, config: DakinyConfig, guild: nextcord.Guild): super().__init__(timeout=None) self.config: DakinyConfig = config self.guild: nextcord.Guild = guild @nextcord.ui.button( label="Nominate Yourself", style=nextcord.ButtonStyle.primary, custom_id="nominate", ) async def nominate( self, button: nextcord.ui.Button, interaction: nextcord.Interaction ) -> None: """ Gathers previous information about the user if they have already nominated themselves, then launches the nomination modal to get their speech. Args: button (nextcord.ui.Button): Unused. idk why its needed in the decorator interaction (nextcord.Interaction): Interaction of user who pressed the button """ # enforce members only if ( self.guild.get_role(self.config.params.clan_member_role_id) not in interaction.user.roles ): await interaction.response.send_message( f"You must have the <@&{self.config.params.clan_member_role_id}> role to vote.", ephemeral=True, ) return cycle = get_election_cycle_name(self.config) usr_nominated = False speech_content = "" with Session(engine) as session: stmt = ( select(CouncilMembers) .where(CouncilMembers.ElectionCycle == cycle) .where(CouncilMembers.MemberId == interaction.user.id) ) obj = session.scalar(stmt) if obj is not None: usr_nominated = True msg = await interaction.channel.fetch_message(obj.SpeechMsgId) speech_content = msg.content.split(NOMINEE_SPLITTER)[1] await interaction.response.send_modal( NominateModal( self.config, interaction.user.id, usr_nominated, speech_content ) )