""" Contains various views to be used while voting. Controls the logic when performing the vote. """ from typing import List import nextcord from nextcord import SelectOption from nextcord.interactions import Interaction from sqlalchemy import exc, select from sqlalchemy.orm import Session from config import DakinyConfig from database_setup.sql_data_classes import CouncilMembers, ElectionInformation, Votes, engine from utils import build_votes_str, get_election_cycle_name class VoteSelect(nextcord.ui.StringSelect): def __init__(self, options: List["SelectOption"], config: DakinyConfig) -> None: super().__init__( placeholder="Choose 1", min_values=1, max_values=1, options=options, ) self.config = config async def callback(self, interaction: Interaction): election_name = get_election_cycle_name(self.config) with Session(engine) as session: stmt = select(ElectionInformation.CouncilVoteMsgId).where( ElectionInformation.ElectionCycle == election_name ) vote_msg_id = session.scalar(stmt) if self.values[0] == "Abstain": voted_for = None else: voted_for = int(self.values[0]) new_vote = Votes(ElectionCycle=election_name, VoterId=interaction.user.id, VotedForId=voted_for) try: session.add(new_vote) session.commit() except exc.IntegrityError: session.rollback() stmt = ( select(Votes) .where(Votes.ElectionCycle == election_name) .where(Votes.VoterId == interaction.user.id) ) vote = session.scalar(stmt) vote.VotedForId = voted_for session.commit() vote_message_str = build_votes_str(self.config) vote_msg: nextcord.Message = await interaction.channel.fetch_message(vote_msg_id) await vote_msg.edit(content=vote_message_str) if voted_for is not None: msg = f"You have voted for <@{voted_for}>" else: msg = "You have abstained from voting." await interaction.edit(content=msg, view=None) class VoteView(nextcord.ui.View): """ The button to press to start your nomination. """ def __init__(self, config: DakinyConfig, guild: nextcord.Guild): super().__init__(timeout=None) self.config = config self.guild = guild @nextcord.ui.button(label="Vote", style=nextcord.ButtonStyle.primary, custom_id="vote") async def vote(self, button: nextcord.ui.Button, interaction: nextcord.Interaction) -> None: """ TODO Args: button (nextcord.ui.Button): Unused. idk why its needed in the decorator interaction (nextcord.Interaction): Interaction of user who pressed the button """ # enforce members only if self.guild.get_role(self.config.params.clan_member_role_id) not in interaction.user.roles: await interaction.response.send_message( f"You must have the <@&{self.config.params.clan_member_role_id}> role to vote.", ephemeral=True ) return election: str = get_election_cycle_name(self.config) with Session(engine) as session: stmt = ( select(Votes.VotedForId) .where(Votes.ElectionCycle == election) .where(Votes.VoterId == interaction.user.id) ) voted_for = session.scalar(stmt) stmt = select(CouncilMembers.MemberId).where(CouncilMembers.ElectionCycle == election) options = [ SelectOption( label=f"{self.guild.get_member(nominee).nick} ☑️" if voted_for == nominee else f"{self.guild.get_member(nominee).nick}", value=str(nominee), ) for nominee in session.scalars(stmt) ] options.append(SelectOption(label="Abstain ☑️" if voted_for is None else "Abstain", value="Abstain")) view = nextcord.ui.View() view.add_item(VoteSelect(options=options, config=self.config)) await interaction.response.send_message( content="Please vote for a clan member!", view=view, ephemeral=True, )