messing with events
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@@ -0,0 +1,6 @@
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module.exports = {
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name: 'interactionCreate',
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execute(interaction) {
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console.log(`${interaction.user.tag} in #${interaction.channel.name} triggered an interaction.`);
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},
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};
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@@ -0,0 +1,7 @@
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module.exports = {
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name: 'ready',
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once: true,
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execute(client) {
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console.log(`Ready! Logged in as ${client.user.tag}`);
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},
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};
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@@ -0,0 +1,10 @@
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module.exports = {
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name: 'messageCreate',
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execute(client) {
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console.log('user has sent a message');
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if (client.messageCreate.content.includes('reee')) {
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const channel = client.channels.cache.get('id');
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channel.send('reee');
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}
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},
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};
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@@ -41,5 +41,19 @@ client.on('interactionCreate', async interaction => {
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}
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});
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const eventsPath = path.join(__dirname, 'events');
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const eventFiles = fs.readdirSync(eventsPath).filter(file => file.endsWith('.js'));
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for (const file of eventFiles) {
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const filePath = path.join(eventsPath, file);
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const event = require(filePath);
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if (event.once) {
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client.once(event.name, (...args) => event.execute(...args));
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}
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else {
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client.on(event.name, (...args) => event.execute(...args));
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}
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}
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// Login to Discord with your client's token
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client.login(token);
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