Compare commits

...
100 Commits
Author SHA1 Message Date
alwayscompiling b5959ccc33 Change constructor of score. Create new function to add score value from a string. 2022-08-06 17:32:17 -04:00
alwayscompiling b80f160914 Update verification view to use Table instead of Boss. 2022-08-06 16:55:06 -04:00
alwayscompiling 3b866be3ab Corrected typo in submission_state setter. 2022-08-06 16:45:05 -04:00
alwayscompiling e55b22c821 Easier to read submission access. 2022-08-06 16:41:50 -04:00
alwayscompiling f06e6f1e1e Create function to know if a user has a submission. 2022-08-06 16:30:49 -04:00
alwayscompiling 5f3e7361b4 Convert old submission_objects to new class. 2022-08-06 16:30:31 -04:00
alwayscompiling 835611a11e Created submission classes. 2022-08-06 16:10:19 -04:00
alwayscompiling ee9a23ca79 Renamed data folder to classes. 2022-08-06 14:59:58 -04:00
alwayscompiling 448bed17ec Have to pass guild object to save function. 2022-08-04 11:34:51 -04:00
alwayscompiling b4d0f8a15e Save data after posting messages. 2022-08-04 11:22:50 -04:00
alwayscompiling 72a97f6cb7 Correct config creation. 2022-08-04 11:15:27 -04:00
alwayscompiling 8aadf07968 Added asending and time record setters. 2022-08-04 11:06:36 -04:00
alwayscompiling a6f98d11ab Added temporary config handling. 2022-08-04 11:06:18 -04:00
alwayscompiling 4ee0593619 Edit category constructor to allow for empty objects. 2022-08-04 10:38:45 -04:00
alwayscompiling d4db9b51f0 Moved table size to table class. Edited table constructor. 2022-08-04 10:33:34 -04:00
alwayscompiling f67eb75c7b Add warning for posting without tables. 2022-08-04 10:29:14 -04:00
alwayscompiling 6f4322bf6a Added a to_str function for all classes. __str__ function uses it. highscores_data uses the to_str function for saving. 2022-08-03 22:35:27 -04:00
alwayscompiling 66ace947c6 Saving guild after modification. 2022-08-03 22:21:49 -04:00
alwayscompiling 4d9c70bf09 Update saving functions. 2022-08-03 22:16:43 -04:00
alwayscompiling 4c944c8323 pylint line length. 2022-08-03 20:08:32 -04:00
alwayscompiling b65254c2cc Runtime error fixes. 2022-08-03 20:03:48 -04:00
alwayscompiling 5b3c9ef247 Somehow didn't finish guilds function. 2022-08-03 19:32:37 -04:00
alwayscompiling 027da38574 Update utils function args to use new data classes instead of various args. 2022-08-03 19:28:47 -04:00
alwayscompiling 80e4602621 Update submissin cog to new data class. Also clean up import lists. 2022-08-02 21:52:12 -04:00
alwayscompiling 07310c804a Remove score command. It isn't used. 2022-08-02 21:41:13 -04:00
alwayscompiling 4641ce4048 Update register command to use data class. 2022-08-02 21:40:27 -04:00
alwayscompiling 142842a36b Update post highscores to new data class. 2022-08-02 21:36:17 -04:00
alwayscompiling 6371fc4e8c Update message listener to new data classes. 2022-08-02 21:29:57 -04:00
alwayscompiling 3fac5f7a06 Update guild listener command to new data classes. 2022-08-02 21:23:16 -04:00
alwayscompiling 80f3966d39 Update delete scores command. 2022-08-02 21:21:36 -04:00
alwayscompiling 69a439d13a Correct message map creation. 2022-08-02 16:43:15 -04:00
alwayscompiling 251ac2cf47 Update highscores.py to use new data classes. 2022-08-02 16:41:46 -04:00
alwayscompiling 2dc0350213 Idk how the merge messed up, but fixed the bad merge. 2022-08-02 16:36:50 -04:00
alwayscompiling 7e40937cdd Merge branch '25-data-class' of github.com:alwayscompiling/pvm-highscores into 25-data-class 2022-08-02 16:33:35 -04:00
alwayscompiling 761a7df29f Constructor and string function fixes. Ignored new data dir. 2022-08-02 16:30:30 -04:00
alwayscompiling b3a84fc3a8 Add str function for highscores data. 2022-08-02 16:20:56 -04:00
alwayscompiling 262bcd07b9 Update highscores_data to be an overarching class for all data. 2022-08-02 16:16:45 -04:00
alwayscompiling 8ca77d93b3 Update highscores_data to be an overarching class for all data. 2022-08-02 16:13:08 -04:00
alwayscompiling 1b4f0362b5 Renamed runescape example config. 2022-08-01 22:50:01 -04:00
alwayscompiling ce60288892 Add highscore size to guild class. 2022-08-01 22:48:23 -04:00
alwayscompiling 2515b90497 redo guild docstrings. 2022-08-01 22:38:32 -04:00
alwayscompiling 3ce9f8090f Correct from dict wording. 2022-08-01 22:29:30 -04:00
alwayscompiling 68da97e138 Redo table docstrings. 2022-08-01 22:23:38 -04:00
alwayscompiling ef28b97a1b get user score was using wrong variable. 2022-08-01 22:22:16 -04:00
alwayscompiling e43a0a8977 Redo category docstrings. 2022-08-01 22:17:52 -04:00
alwayscompiling 2ee2d3405e Redo score docstrings. 2022-08-01 22:06:54 -04:00
alwayscompiling af204a3156 Correct sort scores value. 2022-08-01 21:56:23 -04:00
alwayscompiling 109b22be62 Add get_table function. 2022-08-01 21:21:57 -04:00
alwayscompiling aa4b06c125 Correct return type of tables. 2022-08-01 21:17:26 -04:00
alwayscompiling 96fce1d661 Clarified to_dict function description. 2022-08-01 21:12:46 -04:00
alwayscompiling 3d471198f5 Created rest of guild functions. 2022-08-01 21:09:03 -04:00
alwayscompiling 05d0653a5b Create guild class. 2022-07-31 22:45:57 -04:00
alwayscompiling 6758f4e90d Changing from_dict to classmethod. 2022-07-31 22:14:53 -04:00
alwayscompiling 6e6b57c49c Create table class. 2022-07-31 12:07:07 -04:00
alwayscompiling b4f72b9528 Renamed scores to scores_map to avoid confusion. 2022-07-31 11:51:50 -04:00
alwayscompiling cd81ee3140 Change score score to be score value. 2022-07-31 10:57:45 -04:00
alwayscompiling 6ddba14908 Change str function to use json string dump. 2022-07-31 10:19:23 -04:00
alwayscompiling 0fc0fc33da Filled out to and from dict functions and a few others. 2022-07-30 23:12:40 -04:00
alwayscompiling 529761b45f Remove optional on score. 2022-07-30 22:43:11 -04:00
alwayscompiling bac64110c1 Add category class. 2022-07-30 22:31:40 -04:00
alwayscompiling d04de253e7 Add str function. 2022-07-30 22:15:58 -04:00
alwayscompiling 8c7a801800 Small description change. 2022-07-30 21:58:10 -04:00
alwayscompiling 01df80d358 Correcting time string. 2022-07-30 21:53:29 -04:00
alwayscompiling 06248cfe6c Using property decorators. 2022-07-30 21:12:36 -04:00
alwayscompiling a3af93d4bc Create Score class. 2022-07-30 17:09:44 -04:00
alwayscompiling 646ee0274b Move highscores_data to new location. 2022-07-30 16:34:33 -04:00
alwayscompiling fe0a74cfc4 Extend submission timeout. Remove submission object on submission timeout. Also Let user know when it isn't their submission. 2022-07-30 16:19:44 -04:00
alwayscompiling 5bed587da9 Fixing configs for elite dungeon bosses. 2022-07-30 10:56:21 -04:00
alwayscompiling f7a40f83a9 Birthday troll. 2022-07-29 22:45:40 -04:00
alwayscompiling a66bc4982f on_guild_join needs 2 parameters. 2022-07-29 22:45:21 -04:00
alwayscompiling 04051eeacc Merge branch '14-score-entries-as-dictsjson-objects' into develop 2022-07-29 16:49:50 -04:00
alwayscompiling f33dc8ce37 Skeleton needs to have dict for category scores. 2022-07-29 16:48:25 -04:00
alwayscompiling 306f983c8e Had to change access to scores. Somewhat weird due to them being dicts and dicts being difficult to access by index. 2022-07-29 16:35:45 -04:00
alwayscompiling 9e9d616814 Change tuple to list. Its stored as a list anyways. 2022-07-29 16:16:16 -04:00
alwayscompiling 5a09beea31 Convert add_score to have scores as a dict. 2022-07-29 15:56:37 -04:00
alwayscompiling 8c2b3fa487 Server count on all presense strings. 2022-07-29 15:10:41 -04:00
alwayscompiling 62e89960f7 Changed presence update functionability to a cog. Randomly chooses a string and updates the presence every 2 minutes. 2022-07-29 15:08:42 -04:00
alwayscompiling e2b0c0ea89 Enforcing python version because ordered dicts in 3.7 is required. 2022-07-29 14:27:10 -04:00
alwayscompiling 3eed30567d Fixed single digit second submissions. Covered bases to ensure time format is consistant. 2022-07-29 14:12:58 -04:00
alwayscompiling 565babd1d3 Correct submission listener usage of HighscoresData. 2022-07-28 11:14:38 -04:00
alwayscompiling 455b51a998 Remove outdated import. 2022-07-28 11:02:47 -04:00
alwayscompiling f136181216 Message map has guild id as an int. Update submission view to use HighscoresData. 2022-07-28 11:01:40 -04:00
alwayscompiling 463ef48052 Move message map creation to highscores.py. Was a circular import. 2022-07-28 10:41:10 -04:00
alwayscompiling 64004329da Add HighscoresData to register command. Add channel setting functions. 2022-07-28 10:25:56 -04:00
alwayscompiling f497928054 Get table names from data. Update post scores to use HighscoresData class. 2022-07-28 10:17:46 -04:00
alwayscompiling 0911ebfa45 Updated guild listener to HighscoresData class. 2022-07-27 22:32:28 -04:00
alwayscompiling beedf946c9 Update delete scores to new HighscoresData class. 2022-07-27 22:27:27 -04:00
alwayscompiling 5b31314f02 Fill out HighscoreData class with access functions for utils.py. 2022-07-27 22:15:06 -04:00
alwayscompiling 4b15fef30c Set highscore_data type. 2022-07-27 21:59:57 -04:00
alwayscompiling e11a86af7b Update highscores.py to use HighscoreData class. 2022-07-27 20:48:04 -04:00
alwayscompiling f4f8f426d0 Move create_message_map to here. 2022-07-27 20:44:35 -04:00
alwayscompiling b8eb84165e Create new class for storing data. 2022-07-27 20:44:07 -04:00
alwayscompiling 273ff757af Correct delete scores description. 2022-07-26 22:44:32 -04:00
alwayscompiling f84e2eef29 Preventing user from having multiple submissions. 2022-07-26 22:17:24 -04:00
alwayscompiling b4eb5ab6d1 Removed deleting of scores pushed off table. 2022-07-26 22:12:12 -04:00
alwayscompiling 1ae6a4a223 Ensure formatting lines up times and right justifies int scores. 2022-07-26 22:09:35 -04:00
alwayscompiling e1a429c42a Trim leading 0s from time scores. 2022-07-26 21:48:31 -04:00
alwayscompiling 790e8ca50f Create delete-score command. 2022-07-26 21:35:56 -04:00
alwayscompiling 7ba43ea4f4 Creating message map entry if guild id isn't there already. 2022-07-26 21:22:12 -04:00
alwayscompiling 39c858af64 Correct regex to ensure start and end of string. 2022-07-23 15:23:16 -04:00
21 changed files with 1483 additions and 477 deletions
+1 -1
View File
@@ -132,6 +132,6 @@ nextcord.log
# data file for bot
highscores_data.json
highscores_message_map.json
highscores_config.json
deleted_backups/
highscores_data/
+190
View File
@@ -0,0 +1,190 @@
"""File for Category class."""
import json
from classes.score import Score, ScoreTime # pylint: disable=import-error
class Category:
"""Stores a category's information and relative scores."""
def __init__(self, name: str) -> None:
"""
Default constructor for Category class. Creates empty category and populates with defaults.
Args:
name (str): Category's name
"""
self._name: str = name
self._ascending: bool = False
self._time_record: bool = False
self._scores_map: dict = {}
def __str__(self) -> str:
"""
Returns Category class as a string for printing.
Returns:
str: Category class as a string
"""
return self.to_str()
@classmethod
def from_dict(cls, name: str, data: dict):
"""
Creates a Category class from the passed data.
Args:
name (str): Category name
data (dict): Rest of Category data in dictionary format
Returns:
Category: Populated Category object
"""
category = cls(name)
category.ascending = data["ascending"]
category.time_record = data["time_record"]
for user, score in data["scores"].items():
if category.time_record:
score_obj: ScoreTime = ScoreTime(user)
score_obj.value = float(score)
category.add_score(score_obj)
else:
score_obj: Score = Score(user)
score_obj.value = int(score)
category.add_score(score_obj)
return category
@property
def ascending(self) -> bool:
"""
Getter for is ascending.
Returns:
bool: is ascending
"""
return self._ascending
@ascending.setter
def ascending(self, ascending: bool) -> None:
"""
Setter for is ascending.
Args:
ascending (bool): is ascending
"""
self._ascending = ascending
@property
def name(self) -> str:
"""
Getter for name.
Returns:
str: name
"""
return self._name
@property
def time_record(self) -> bool:
"""
Getter for is time record.
Returns:
bool: is time record
"""
return self._time_record
@time_record.setter
def time_record(self, time_record: bool) -> None:
"""
Setter for is time record.
Args:
time_record (bool): is time record
"""
self._time_record = time_record
@property
def scores(self) -> "list[Score]":
"""
Getter for Scores list.
Returns:
list[Score]: List of Scores in this Category
"""
return self._scores_map.values()
def add_score(self, score: Score) -> None:
"""
Adds score to dictionary storage map. Sorts dictionary by score value.
Args:
score (Score): Score to be added
"""
if score.user in self._scores_map:
self._scores_map[score.user].value = score.value
else:
self._scores_map[score.user] = score
self._scores_map = dict(
sorted(self._scores_map.items(), key=lambda x: x[1].value, reverse=not self.ascending)
)
def clear(self) -> None:
"""
Clears all Scores tracked in score map.
This is a test function and shouldn't really be used.
"""
self._scores_map.clear()
def get_user_score(self, user: str) -> Score:
"""
Gets a user's score. Returns None if user is not found.
Args:
user (str): Name of score to find
Returns:
Score: User's Score or None
"""
if user in self._scores_map:
return self._scores_map[user]
return None
def remove_score(self, score: str) -> None:
"""
Removes a user's score from dictionary storage.
Args:
score (str): user whose score to remove
"""
score = self._scores_map.pop(score)
del score
def to_dict(self) -> dict:
"""
Saves category data as a python dictionary.
Does not include category name. It should be the key of above data structure.
Returns:
dict: Category class in dictionary format
"""
data = {}
data["ascending"] = self.ascending
data["time_record"] = self.time_record
data["scores"] = {}
for score in self.scores:
data["scores"][score.user] = score.value
return data
def to_str(self) -> str:
"""
Returns Category object as a string.
Returns:
str: string of json representation of Category
"""
return json.dumps(self.to_dict(), indent=4)
+211
View File
@@ -0,0 +1,211 @@
"""File for Guild class."""
import json
from classes.table import Table # pylint: disable=import-error
class Guild:
"""Stores a guild's information."""
def __init__(self, guild_id: int) -> None:
"""
Default constructor for Guild class. Initializes channel ids as 0 as they won't be
registered yet. Sets default username length of 12. Default highscores size to 3.
Args:
guild_id (int): Discord Guild id of new Guild
"""
self._guild_id: int = guild_id
self._highscore_channel_id: int = 0
self._submission_channel_id: int = 0
self._table_map: dict = {}
self._username_length: int = 12
self._verification_channel_id: int = 0
def __str__(self) -> str:
"""
Returns Guild class as a string for printing.
Returns:
str: Guild class as a string
"""
return self.to_str()
@classmethod
def from_dict(cls, guild_id: int, data: dict):
"""
Creates a Guild class from the passed data.
Args:
guild_id (int): Guild's id
data (dict): Rest of Guild data in dictionary format
Returns:
Guild: Populated Guild object
"""
guild = cls(guild_id)
guild.highscore_channel = data["highscore_channel_id"]
guild.submission_channel = data["submission_channel_id"]
guild.username_length = data["username_length"]
guild.verification_channel = data["verification_channel_id"]
for table_name, table_data in data["tables"].items():
table = Table.from_dict(table_name, table_data)
guild.add_table(table)
return guild
@property
def guild_id(self) -> int:
"""
Getter for Guild id
Returns:
int: Guild id
"""
return self._guild_id
@property
def highscore_channel(self) -> int:
"""
Getter for highscore channel id.
Returns:
int: highscore channel id
"""
return self._highscore_channel_id
@highscore_channel.setter
def highscore_channel(self, channel: int) -> None:
"""
Setter for highscore channel id.
Args:
channel (int): highscore channel id
"""
self._highscore_channel_id = channel
@property
def submission_channel(self) -> int:
"""
Getter for submission channel id.
Returns:
int: submission channel id
"""
return self._submission_channel_id
@submission_channel.setter
def submission_channel(self, channel: id) -> None:
"""
Setter fro submission channel id.
Args:
channel (id): submission channel id
"""
self._submission_channel_id = channel
@property
def tables(self) -> "list[Table]":
"""
Getter for Tables list.
Returns:
list[Table]: List of Tables in this Guild
"""
return self._table_map.values()
@property
def username_length(self) -> int:
"""
Getter for username length.
Returns:
int: username length
"""
return self._username_length
@username_length.setter
def username_length(self, length: int) -> None:
"""
Setter for username length.
Args:
length (int): username length
"""
self._username_length = length
@property
def verification_channel(self) -> int:
"""
Getter for verification channel id.
Returns:
int: verification channel id
"""
return self._verification_channel_id
@verification_channel.setter
def verification_channel(self, channel: int) -> None:
"""
Setter for verification channel id
Args:
channel (int): verification channel id
"""
self._verification_channel_id = channel
def add_table(self, table: Table) -> None:
"""
Adds a Table to table map. Shouldn't exist already.
Args:
table (Table): new Table to add
"""
if table.name not in self._table_map:
self._table_map[table.name] = table
def get_table(self, table_name: str) -> Table:
"""
Getter for specific Table. Returns None if Table is not found.
Args:
table_name (str): Name of Table to find
Returns:
Table: Table corresponding to Name. None if not found.
"""
if table_name in self._table_map:
return self._table_map[table_name]
return None
def to_dict(self) -> dict:
"""
Creates python dictionary object from class data.
Does not include guild_id in dict, it should be the key of above data structure.
Returns:
dict: Guild class in dictionary format
"""
data: dict = {}
data["highscore_channel_id"] = self.highscore_channel
data["submission_channel_id"] = self.submission_channel
data["tables"] = {}
data["username_length"] = self.username_length
data["verification_channel_id"] = self.verification_channel
for table in self.tables:
data["tables"][table.name] = table.to_dict()
return data
def to_str(self) -> str:
"""
Returns Guild object as a string.
Returns:
str: string of json representation of Guild
"""
return json.dumps(self.to_dict(), indent=4)
+153
View File
@@ -0,0 +1,153 @@
"""Class and functions for storing and retrieving highscores data."""
import os
import json
from classes.guild import Guild # pylint: disable=import-error
from classes.table import Table # pylint: disable=import-error
from classes.category import Category # pylint: disable=import-error
HIGHSCORES_BACKUP_DIR = "deleted_backups"
HIGHSCORES_CONFIG_DIR = "example_config"
HIGHSCORES_DATA_DIR = "highscores_data"
class HighscoresData:
"""Class for storing and retrieving highscores data."""
def __init__(self) -> None:
"""
Default constructor for Highscores Data. Opens up known highscores data on creation.
"""
self._guild_map: dict = {}
# Ensure that data directories exist.
if not os.path.exists(HIGHSCORES_BACKUP_DIR):
os.mkdir(HIGHSCORES_BACKUP_DIR)
if not os.path.exists(HIGHSCORES_DATA_DIR):
os.mkdir(HIGHSCORES_DATA_DIR)
self.open_highscores_data()
def __str__(self) -> str:
"""
Returns Highscores class as a string for printing.
Returns:
str: Highscores class as a string
"""
data: dict = {}
for guild_id, guild_obj in self._guild_map.items():
data[guild_id] = guild_obj.to_dict()
return "Highscores Data\n" + json.dumps(data, indent=4)
@property
def guilds(self) -> "list[Guild]":
"""
Getter for Guilds list.
Returns:
list[Guild]: List of Guilds tracked by Highscores Bot
"""
return self._guild_map.values()
def add_configuration(self, guild_id: int, config_str: str) -> None:
"""
Adds an example configuration to a Guild. Uses guild id to know which guild and
config name to open a file in example_config.
Args:
guild_id (int): Guild id to add config to
config_str (str): Config name to add
"""
config = self._open_highscores_config(config_str)
guild = self.get_guild(guild_id)
for table_name, categorys in config["tables"].items():
table_obj = Table(table_name)
table_obj.size = config["table_size"]
for category_name in categorys:
category = Category(category_name)
category.ascending = config["categories"][category.name]["ascending"]
category.time_record = config["categories"][category.name]["is_time_record"]
table_obj.add_category(category)
guild.add_table(table_obj)
def add_guild(self, guild_id: int) -> None:
"""
Creates a new Guild and adds to Guild map.
Args:
guild_id (int): Guild Id to add
"""
guild: Guild = Guild(guild_id)
self._guild_map[guild_id] = guild
def get_guild(self, guild_id: int) -> Guild:
"""
Getter for Guild object that corresponds with the guild_id.
Args:
guild_id (int): id of Guild to retrieve.
Returns:
Guild: Guild object for guild_id
"""
return self._guild_map[guild_id]
def remove_guild(self, guild_id: int) -> None:
"""
Removes a guild's data from object. Saves backup.
Args:
guild_id (int): guild id to remove
"""
self._guild_map.pop(guild_id)
os.rename(
f"{HIGHSCORES_DATA_DIR}/{guild_id}.json", f"{HIGHSCORES_BACKUP_DIR}/{guild_id}.json"
)
def _open_highscores_config(self, config: str) -> dict:
"""
Opens the highscores config file and returns in dictionary format.
Will be replaced when config class is created.
Args:
config (str): Name of config to load.
Returns:
dict: dict of highscores config
"""
with open(f"{HIGHSCORES_CONFIG_DIR}/{config}.json", encoding="utf-8", mode="r") as file:
return json.load(file)
def open_highscores_data(self):
"""
Opens all saved highscores data in the HIGHSCORES_DATA_DIR dir. Creates a Guild object from
each file and adds to guild map.
"""
for data_file in os.listdir(HIGHSCORES_DATA_DIR):
guild_id: int = int(data_file.split(".", maxsplit=1)[0])
with open(f"{HIGHSCORES_DATA_DIR}/{data_file}", encoding="utf-8", mode="r") as file:
guild_obj: Guild = Guild.from_dict(guild_id, json.load(file))
self._guild_map[guild_obj.guild_id] = guild_obj
def save_all_data(self) -> None:
"""
Calls save_guild_data for each guild tracked in guild map.
"""
for guild in self.guilds:
self.save_guild_data(guild)
def save_guild_data(self, guild: Guild) -> None:
"""
Saves a guild to its own json file.
Args:
guild (Guild): Guild to save
"""
with open(
f"{HIGHSCORES_DATA_DIR}/{guild.guild_id}.json", encoding="utf-8", mode="w"
) as file:
file.write(guild.to_str()) # should use str function
+144
View File
@@ -0,0 +1,144 @@
"""File for Score classes"""
import time
class Score:
"""Parent class for Scores. Stores common information for a Score."""
# no user setter, it should never change.
def __init__(self, user: str) -> None:
"""
Default constructor for Score class.
Args:
user (str): Score's user
value (int): Score's value
"""
self._user: str = user
self._value: int = -1
def __str__(self) -> str:
"""
Returns Score class as a string for printing.
Returns:
str: Score class as a string
"""
return self.to_str()
@property
def user(self) -> str:
"""
Getter for score user.
Returns:
str: user
"""
return self._user
@property
def value(self) -> int:
"""
Getter for score value.
Returns:
int: value
"""
return self._value
@value.setter
def value(self, value: int) -> None:
"""
Setter for score value.
Args:
value (int): score value input
"""
self._value = value
def get_str(self) -> str:
"""
Gets score's value as string.
Returns:
str: Score's value
"""
return str(self._value)
def set_value_str(self, value: str) -> None:
"""
Setter for score value from string.
Args:
value (str): int as a string
"""
self._value = int(value)
def to_str(self) -> str:
"""
Returns Score object as a string.
Returns:
str: string of json representation of Score
"""
return f"{self.user}: {self.get_str()}"
class ScoreTime(Score):
"""Class for a time based score. Inherits from Score."""
def __init__(self, user: str) -> None: # pylint: disable=super-init-not-called
"""
Default constructor for ScoreTime class.
Args:
user (str): Score's user
score (float): Score's value
"""
# store time score as seconds.
self._user: str = user
self._score: float = -1.0
@property
def value(self) -> float:
"""
Getter for score value.
Returns:
float: value
"""
return self._score
@value.setter
def value(self, value: float) -> None:
"""
Setter for score value.
Args:
value (float): value
"""
self._score = value
def get_str(self) -> str:
"""
Gets score's value as string. Turns seconds into MM:SS.ms format.
Returns:
str: value in time format.
"""
milliseconds = round((self.value - int(self.value)) * 10)
return time.strftime(f"%-M:%S.{milliseconds}", time.gmtime(self.value))
def set_value_str(self, value: str) -> None:
"""
Setter for score value from a string.
Args:
value (str): string representation of time
"""
if value.find(":"):
self._score = int(value.split(":")[0]) * 60 + float(value.split(":")[1])
else:
self._score = float(value)
+256
View File
@@ -0,0 +1,256 @@
"""
Contains classes and enum for tracking data on submissions.
"""
from enum import Enum
from nextcord import Embed
class SubmissionState(Enum):
"""
Enum for which state a submission is in
"""
CATEGORY = 1
SCORE = 2
PROOF = 3
NAME = 4
SUBMIT = 5
VERIFY = 6
class Submission:
"""
Class for an individual submission. Contains submission information such as
guild id, message id, table, category, username, score and submission state.
"""
def __init__(self, guild_id: int, table: str, username: str) -> None:
"""
Default constructor for Submission. Just need to know guild_id, table, and username.
Score and category are defaulted at empty, message id is 0, and submission state
is SubmissionState.CATEGORY.
"""
self._category: str = ""
self._guild_id: int = guild_id
self._message_id: int = 0
self._score: str = ""
self._submission_state: SubmissionState = SubmissionState.CATEGORY
self._table: str = table
self._username: str = username
@property
def category(self) -> str:
"""
Getter for Submission's Category name.
Returns:
str: Category name.
"""
return self._category
@category.setter
def category(self, category: str) -> None:
"""
Setter for Submission's Category name.
Args:
category (str): Category name
"""
self._category = category
@property
def guild_id(self) -> int:
"""
Getter for guild id Submission is happening in. Will not change.
Returns:
int: guild id
"""
return self._guild_id
@property
def message_id(self) -> int:
"""
Getter for message id that Submission has a view on.
Returns:
int: message id
"""
return self._message_id
@message_id.setter
def message_id(self, m_id: int) -> None:
"""
Setter for message id that Submission has a view on.
Args:
m_id (int): message id
"""
self._message_id = m_id
@property
def score(self) -> str:
"""
Getter for score.
Returns:
str: score
"""
return self._score
@score.setter
def score(self, score: str) -> None:
"""
Setter for score.
Args:
score (str): score
"""
self._score = score
@property
def submission_state(self) -> SubmissionState:
"""
Getter for state Submission is in.
Returns:
SubmissionState: State the Submission is in
"""
return self._submission_state
@submission_state.setter
def submission_state(self, state: SubmissionState) -> None:
"""
Setter for state Submission is in.
Args:
state (SubmissionState): State to change to
"""
self._submission_state = state
@property
def table(self) -> str:
"""
Getter for table Submission is for.
Returns:
str: table name
"""
return self._table
@table.setter
def table(self, table: str) -> None:
"""
Getter for table Submission is for.
Args:
table (str): table name
"""
self._table = table
@property
def username(self) -> str:
"""
Getter for Submission owner's username.
Returns:
str: Submission owner's username
"""
return self._username
@username.setter
def username(self, username: str) -> None:
"""
Setter for Submission owner's username.
Args:
username (str): Submission owner's username
"""
self._username = username
def get_embed(self) -> Embed:
"""Creates an embed based off of the submission state and fields filled out."""
state: SubmissionState = self.submission_state
if state is SubmissionState.CATEGORY:
description = "Step 1: Choose your category!"
elif state is SubmissionState.SCORE:
description = "Step 2: Input your score!"
elif state is SubmissionState.PROOF:
description = "Step 3: Submit your proof!"
elif state is SubmissionState.NAME:
description = (
"Step 4 (Optional): Change name on submission! (proceed to next if skipping)"
)
elif state is SubmissionState.SUBMIT:
description = "Step 5: Submit if everything looks correct!"
elif state is SubmissionState.VERIFY:
description = "Review fields and accept."
embed = Embed(title="Highscores Submission", description=description)
embed.add_field(name="User Name", value=self.username, inline=False)
embed.add_field(name="Table", value=self.table, inline=False)
if self.category:
embed.add_field(name="Category", value=self.category, inline=False)
if self.score:
embed.add_field(name="Score", value=self.score, inline=False)
return embed
class SubmissionMap:
"""
Tracks all active submission.
"""
def __init__(self) -> None:
"""
Default constructor for SubmissionMap. Created empty map.
"""
self._submission_map: dict = {}
def add_submission(self, user_id: int, submission: Submission) -> None:
"""
Adds new submission to submission map. User id is used as a key, a user should only
have one submission at a time.
Args:
user_id (int): User id of submitter. Unique, used as key.
submission (Submission): Submission object
"""
self._submission_map[user_id] = submission
def get_user_submission(self, user_id: int) -> Submission:
"""
Getter for a user's Submission.
Args:
user_id (int): user id
Returns:
Submission: user's submission
"""
return self._submission_map[user_id]
def has_user(self, user_id: int) -> bool:
"""
Tells if user has an active submission in submission map.
Args:
user_id (int): user id
Returns:
bool: bool indicating if user id is in submission map
"""
return user_id in self._submission_map
def remove_user_submission(self, user_id: int) -> None:
"""
Removes a user's Submission. Use when Submission is complete.
Args:
user_id (int): user id to identify user's Submission
"""
self._submission_map.pop(user_id)
+164
View File
@@ -0,0 +1,164 @@
"""File for Table class."""
import json
from classes.category import Category # pylint: disable=import-error
class Table:
"""Stores a table's information a list of categories."""
def __init__(self, name: str) -> None:
"""
Default constructor for Table class.
Creates object and fills out class variables with defaults.
Args:
name (str): Table's name
"""
self._name: str = name
self._message_id: int = 0
self._categories_map: dict = {}
self._size = 3
def __str__(self) -> str:
"""
Returns Table class as a string for printing.
Returns:
str: Table class as a string
"""
return self.to_str()
@classmethod
def from_dict(cls, table_name: str, data: dict):
"""
Creates a Table class from the passed data.
Args:
table_name (str): Table name
data (dict): Rest of Table data in dictionary format
Returns:
Table: Populated Table object
"""
table = cls(table_name)
table.message_id = data["message_id"]
table.size = data["table_size"]
for cat_name, cat in data["categories"].items():
category = Category.from_dict(cat_name, cat)
table.add_category(category)
return table
@property
def categories(self) -> "list[Category]":
"""
Getter for Categories list.
Returns:
list[Category]: List of Categories in this Table
"""
return self._categories_map.values()
@property
def message_id(self) -> int:
"""
Getter for message id
Returns:
int: message id
"""
return self._message_id
@message_id.setter
def message_id(self, m_id: int) -> None:
"""
Setter for message id.
Args:
m_id (int): message id
"""
self._message_id = m_id
@property
def name(self) -> str:
"""
Getter for name.
Returns:
str: name
"""
return self._name
@property
def size(self) -> int:
"""
Getter for size of table.
Returns:
int: Size of table
"""
return self._size
@size.setter
def size(self, size: int) -> None:
"""
Setter for size of table.
Args:
size (int): New size of table
"""
self._size = size
def add_category(self, category: Category) -> None:
"""
Adds a Category to categories map. Shouldn't exist already.
Args:
category (Category): New Category to add
"""
if category.name not in self._categories_map:
self._categories_map[category.name] = category
def get_category(self, category_name: str) -> Category:
"""
Getter for specific category. Returns None if not found.
Args:
category_name (str): name of category to return
Returns:
Category: Category corresponding to name. None if not found.
"""
if category_name in self._categories_map:
return self._categories_map[category_name]
return None
def to_dict(self) -> dict:
"""
Saves Table as a python dictionary.
Does not include table name. It should be the key of above data structure.
Returns:
dict: Table class in dictionary format
"""
data = {}
data["message_id"] = self.message_id
data["table_size"] = self.size
data["categories"] = {}
for category in self.categories:
data["categories"][category.name] = category.to_dict()
return data
def to_str(self) -> str:
"""
Returns Table object as a string.
Returns:
str: string of json representation of Table
"""
return json.dumps(self.to_dict(), indent=4)
+42
View File
@@ -0,0 +1,42 @@
"""
Bot command for deleting the guild's scores.
"""
from nextcord import Embed
from nextcord.ext import commands
from highscores import highscores_data # pylint: disable=import-error
class DeleteScores(commands.Cog, name="Delete Scores"):
"""
Warning: This command only works for developers.
Deletes this guild's scores.
"""
def __init__(self, bot: commands.Bot):
self.bot = bot
@commands.command(name="delete-scores")
@commands.has_permissions(administrator=True)
async def delete_scores(self, ctx: commands.Context):
"""A command which deletes all scores for this guild.
Usage:
```
?delete_scores
```
"""
# only allow AlwaysCompiling to use.
# If you are a developer and want to use command, can add name to list
if ctx.author.id == 206602713511886849:
for table in highscores_data.get_guild(ctx.guild.id).tables:
for category in table.categories:
category.clear()
highscores_data.save_guild_data(highscores_data.get_guild(ctx.guild.id))
# This function will be called when this extension is loaded.
# It is necessary to add these functions to the bot.
def setup(bot: commands.Bot):
"""Adds function to bot"""
bot.add_cog(DeleteScores(bot))
+5 -16
View File
@@ -2,15 +2,10 @@
Defines cog for guild listeners. Contains functions for various guild events.
"""
import os
import json
from nextcord.ext import commands
import nextcord
from highscores import highscores_data # pylint: disable=import-error
from utilities.data_storage import create_highscore_skeleton # pylint: disable=import-error
from utilities.data_storage import save_highscores_data # pylint: disable=import-error
class GuildListener(commands.Cog, name="Guild Listener"):
@@ -22,9 +17,10 @@ class GuildListener(commands.Cog, name="Guild Listener"):
@commands.Cog.listener()
async def on_guild_join(self, guild: nextcord.Guild):
"""Listener for Guild Join. Creates skeleton for new guild joined and saves it."""
# turning guild id into string because json doesn't support ints as object keys.
highscores_data[str(guild.id)] = create_highscore_skeleton()
save_highscores_data(highscores_data)
highscores_data.add_guild(guild.id)
# This add config will be removed eventually. Config adding will have to be controlled by commands.
highscores_data.add_configuration(guild.id, "runescape")
highscores_data.save_guild_data(highscores_data.get_guild(guild.id))
welcome_message: str = "Hello, I keep track of Highscores for you!"
welcome_message += " Currently only supporting RuneScape boss highscores,"
@@ -37,14 +33,7 @@ class GuildListener(commands.Cog, name="Guild Listener"):
async def on_guild_remove(self, guild: nextcord.Guild):
"""Listener for Guild Remove. Removes data from highscores_data."""
print(f"Removing data for guild {guild.name} (id {guild.id}).")
old_data = highscores_data.pop(str(guild.id))
save_highscores_data(highscores_data)
if not os.path.exists("deleted_backups"):
os.mkdir("deleted_backups")
with open(f"deleted_backups/{guild.name}_backup.json", encoding="utf-8", mode="w") as file:
file.write(json.dumps(old_data, indent=4))
highscores_data.remove_guild(guild.id)
# This function will be called when this extension is loaded.
+49 -30
View File
@@ -2,16 +2,15 @@
Defines cog for on message listener.
"""
from datetime import date
import random
import re
from nextcord.ext import commands
import nextcord
from cogs.submission.submission_views import SubmissionState # pylint: disable=import-error
from cogs.submission.submission_views import get_submission_embed # pylint: disable=import-error
from highscores import highscores_config # pylint: disable=import-error
from highscores import highscores_data # pylint: disable=import-error
from highscores import submission_objects # pylint: disable=import-error
from classes.submission import SubmissionState # pylint: disable=import-error
from highscores import highscores_data, submission_objects # pylint: disable=import-error
class SubmissionListener(commands.Cog, name="Message Listener"):
@@ -23,36 +22,51 @@ class SubmissionListener(commands.Cog, name="Message Listener"):
@commands.Cog.listener()
async def on_message(self, message: nextcord.Message):
"""Listener for message creation. Adds score and attachments to submission."""
# don't want to process any messages from bot.
if message.author.id == self.bot.user.id:
return
guild_id = message.guild.id
guild_data = highscores_data[str(guild_id)]
if message.author.id in submission_objects:
message_id = submission_objects[message.author.id]["message_id"]
# troll addition for friends birthday
if guild_id == 239758371358638080 and date.today() == date(2022, 7, 31):
# 5% chance to send the message
chance = random.randint(1, 20)
if chance == 1:
await message.channel.send("Happy Birthday Chris <@642330132958281750>")
if submission_objects.has_user(message.author.id):
submission = submission_objects.get_user_submission(message.author.id)
message_id = submission.message_id
submission_channel_id = highscores_data.get_guild(guild_id).submission_channel
submission_message: nextcord.Message = (
await self.bot.get_guild(guild_id)
.get_channel(guild_data["submission_channel_id"])
.get_channel(submission_channel_id)
.fetch_message(message_id)
)
# need check if correct user and correct channel
if message.channel.id == guild_data["submission_channel_id"]:
state = submission_objects[message.author.id]["submission_state"]
if message.channel.id == submission_channel_id:
state = submission.submission_state
if state == SubmissionState.SCORE and message.content:
# check with regex if score matches correctly
is_time_record = highscores_config["categories"][
submission_objects[message.author.id]["category"]
]["is_time_record"]
is_time_record = (
highscores_data.get_guild(guild_id)
.get_table(submission.table)
.get_category(submission.category)
.time_record
)
time_regex = re.search(
"([0-9]{2}:)?[0-9]{2}(\.[0-9])?", # pylint: disable=anomalous-backslash-in-string
message.content,
"^([0-9]{1,2}:[0-9]|[0-9])?[0-9](\\.[0-9])?$", message.content
)
int_regex = re.search("[0-9]+", message.content)
int_regex = re.search("^[0-9]+$", message.content)
if time_regex is None and is_time_record:
embed = submission_message.embeds[0]
embed.add_field(
name="Error",
value="Time record must follow format MM:SS.ms or SS.ms or SS.",
value="Time record must follow format MM:SS.ms, SS.ms, or SS.",
)
elif int_regex is None and not is_time_record:
embed = submission_message.embeds[0]
@@ -61,15 +75,20 @@ class SubmissionListener(commands.Cog, name="Message Listener"):
score = message.content
if is_time_record:
# standardize time score format.
# add colon if its not there
if score.find(":") == -1:
score = "00:" + score
# add a 0 if there isn't 2 digits before a colon
elif len(score.split(":", maxsplit=1)[0]) < 2:
score = "0" + score
submission_objects[message.author.id]["score"] = score
embed = get_submission_embed(message.author.id)
if re.search("^[1-9]?[0-9]:[0-9]{2}(\\.[0-9])?$", score):
# score is already fine.
pass
elif re.search("^[0-9]{2}(\\.[0-9])?$", score):
# need to add leading colon and 0
score = "0:" + score
elif re.search("^[0-9](\\.[0-9])?$", score):
# need to add 0 in seconds and leading colon and 0
score = "0:0" + score
elif re.search("^[0]?[0-9]:[0-9]{2}(\\.[0-9])?$", score):
# if there is a minute 10ths place 0, remove
score = score.lstrip("0")
submission.score = score
embed = submission.get_embed()
await submission_message.edit(
embed=embed,
)
@@ -78,10 +97,10 @@ class SubmissionListener(commands.Cog, name="Message Listener"):
files=[await attch.to_file() for attch in message.attachments],
)
elif state == SubmissionState.NAME and message.content:
submission_objects[message.author.id]["username"] = message.content[
: guild_data["username_length"]
submission.username = message.content[
: highscores_data.get_guild(guild_id).username_length
]
embed = get_submission_embed(message.author.id)
embed = submission.get_embed()
await submission_message.edit(
embed=embed,
)
+16 -14
View File
@@ -6,9 +6,7 @@ from nextcord.ext import commands
import nextcord
from cogs.submission.submission_views import SubmissionCreateButton # pylint: disable=import-error
from highscores import highscores_config # pylint: disable=import-error
from highscores import highscores_data # pylint: disable=import-error
from utilities.data_storage import save_highscores_data # pylint: disable=import-error
from utilities.utils import send_highscore_message # pylint: disable=import-error
@@ -29,23 +27,27 @@ class PostHighscores(commands.Cog, name="Post Highscores"):
?post-scores
```
"""
guild_data = highscores_data[str(ctx.guild.id)]
highscore_channel_id = guild_data["highscore_channel_id"]
print(f"Printing out highscores information in channel {highscore_channel_id}")
channel = ctx.guild.get_channel(highscore_channel_id)
guild = highscores_data.get_guild(ctx.guild.id)
print(f"Printing out highscores information in channel {guild.highscore_channel}")
channel = ctx.guild.get_channel(guild.highscore_channel)
error_response = 'Registered Highscores channel does not exist or was never registered. \n\
Register with "?register" command.'
error_response = "Registered Highscores channel does not exist or was never registered. "
error_response += 'Register with "?register" command.'
assert channel is not None, await ctx.send(error_response)
for boss, categories in highscores_config[ # pylint: disable=unused-variable
"tables"
].items():
message: nextcord.Message = await send_highscore_message(channel, boss, guild_data)
if len(highscores_data.get_guild(ctx.guild.id).tables) < 1:
await channel.send(
"No tables have been created for this guild. Please create some tables."
)
return
for table in highscores_data.get_guild(ctx.guild.id).tables:
message: nextcord.Message = await send_highscore_message(channel, guild, table)
await message.edit(view=SubmissionCreateButton(self.bot))
# Saving in case new message was sent.
save_highscores_data(highscores_data)
# have to save data here in case message id was changed. rather save here after all
# messages have been sent.
highscores_data.save_guild_data(guild)
# This function will be called when this extension is loaded.
+53
View File
@@ -0,0 +1,53 @@
"""
Functions for controlling the bot's presence.
"""
import random
from nextcord.ext import commands
from nextcord.ext import tasks
import nextcord
class BotPresence(commands.Cog, name="Bot Presence"):
"""Class for bot presence functions."""
def __init__(self, bot: commands.Bot):
self.bot = bot
@commands.Cog.listener()
async def on_guild_join(self, guild: nextcord.Guild): # pylint: disable=unused-argument
"""Listener for Guild Join. Updated presence on guild join."""
await self.change_presence()
@commands.Cog.listener()
async def on_ready(self):
"""Starts the loop when bot is ready."""
await self.bot.wait_until_ready()
# pylint doesn't recognize that periodic_change_presense is subclassed from tasks.loop.
self.periodic_change_presence.start() # pylint: disable=no-member
@tasks.loop(minutes=2)
async def periodic_change_presence(self):
"""Loops every 2 minutes and changes presence."""
await self.change_presence()
async def change_presence(self):
"""Randomly chooses a presence and updates bot's presence."""
statuses = [
f"?help | {len(self.bot.guilds)} servers",
f"Vuln Pls. | {len(self.bot.guilds)} servers",
f"All your base are belong to us. | {len(self.bot.guilds)} servers",
f"Double plus good. | {len(self.bot.guilds)} servers",
]
status = random.choice(statuses)
await self.bot.change_presence(activity=nextcord.Game(status))
# This function will be called when this extension is loaded.
# It is necessary to add these functions to the bot.
def setup(bot: commands.Bot):
"""Adds function to bot"""
bot.add_cog(BotPresence(bot))
+10 -9
View File
@@ -6,18 +6,17 @@ from nextcord import Embed
from nextcord.ext import commands
from highscores import highscores_data # pylint: disable=import-error
from utilities.data_storage import save_highscores_data # pylint: disable=import-error
class RegisterVerificationChannel(commands.Cog, name="Register"):
"""Bot command for registering various channels to the bot."""
def __init__(self, bot: commands.Bot):
def __init__(self, bot: commands.Bot) -> None:
self.bot = bot
@commands.command(name="register")
@commands.has_permissions(administrator=True)
async def register_highscores(self, ctx: commands.Context, registration_type: str):
async def register_highscores(self, ctx: commands.Context, registration_type: str) -> None:
"""A command which registers current channel as for various uses.
Usage:
```
@@ -29,17 +28,17 @@ class RegisterVerificationChannel(commands.Cog, name="Register"):
"""
# respond to the message
channel_id = ctx.channel.id
guild_data = highscores_data[str(ctx.guild.id)]
guild = highscores_data.get_guild(ctx.guild.id)
if registration_type == "verify":
await ctx.send(f"Registered <#{channel_id}> as channel to post verifications in.")
guild_data["verification_channel_id"] = channel_id
guild.verification_channel = channel_id
elif registration_type == "highscore":
await ctx.send(f"Registered <#{channel_id}> as channel to post highscores in.")
guild_data["highscore_channel_id"] = channel_id
guild.highscore_channel = channel_id
elif registration_type == "submission":
await ctx.send(f"Registered <#{channel_id}> as channel to post submissions in.")
guild_data["submission_channel_id"] = channel_id
guild.submission_channel = channel_id
else:
embed = Embed(
title="Register command help", description="How to use the register command."
@@ -57,12 +56,14 @@ class RegisterVerificationChannel(commands.Cog, name="Register"):
)
embed.add_field(name="?register help", value="Use to show this message.")
await ctx.reply(embed=embed)
# return, don't need to save data
return
save_highscores_data(highscores_data)
highscores_data.save_guild_data(guild)
# This function will be called when this extension is loaded.
# It is necessary to add these functions to the bot.
def setup(bot: commands.Bot):
def setup(bot: commands.Bot) -> None:
"""Adds function to bot"""
bot.add_cog(RegisterVerificationChannel(bot))
-53
View File
@@ -1,53 +0,0 @@
"""
Bot command to submit a score
"""
from nextcord.ext import commands
from highscores import highscores_data # pylint: disable=import-error
from .verification_view import VerificationView
class Score(commands.Cog, name="Score"):
"""Submits a score."""
def __init__(self, bot: commands.Bot):
self.bot = bot
@commands.Cog.listener()
async def on_ready(self):
"""Called when the cog is loaded"""
self.bot.add_view(VerificationView())
@commands.command(name="score")
async def score(self, ctx: commands.Context, boss_name: str, category: str, score: str):
"""A command which calls a function to submit the score to highscores.
Gathers required information from command and passes on.
Usage:
```
?score "Boss Name" "Category" "score"
This command still works if you prefer to use it over the ui.
```
"""
guild_data = highscores_data[str(ctx.guild.id)]
verification_channel_id = guild_data["verification_channel_id"]
channel = ctx.guild.get_channel(verification_channel_id)
error_response = "Registered Verification channel does not exist or was never registered."
error_response += "Contact server admins."
assert channel is not None, await ctx.send(error_response)
verification_string = f"{ctx.author.display_name}:{boss_name}:{category}:{score}"
await channel.send(
content=verification_string,
files=[await attch.to_file() for attch in ctx.message.attachments],
view=VerificationView(),
)
# This function will be called when this extension is loaded.
# It is necessary to add these functions to the bot.
def setup(bot: commands.Bot):
"""Adds function to bot"""
bot.add_cog(Score(bot))
-40
View File
@@ -1,40 +0,0 @@
"""View for verification buttons"""
import nextcord
from utilities.utils import submit_score # pylint: disable=import-error
class VerificationView(nextcord.ui.View):
"""Defines views for verifying score submissions"""
def __init__(self):
super().__init__(timeout=None)
@nextcord.ui.button(
label="Approve", style=nextcord.ButtonStyle.green, custom_id="approve-score-command"
)
async def approve_button(
self, button: nextcord.ui.Button, interaction: nextcord.Interaction
): # pylint: disable=unused-argument
"""Button for approving score submission."""
content = interaction.message.content.split(":")
user = content[0]
boss_name = content[1]
category = content[2]
score = content[3]
await submit_score(interaction, user, boss_name, category, score)
await interaction.message.delete()
await interaction.channel.send(
f"Approved: {boss_name} {category} {user} {score}",
files=[await attch.to_file() for attch in interaction.message.attachments],
)
@nextcord.ui.button(
label="Deny", style=nextcord.ButtonStyle.red, custom_id="deny-score-command"
)
async def deny_button(
self, button: nextcord.ui.Button, interaction: nextcord.Interaction
): # pylint: disable=unused-argument
"""Button for denying score submission."""
await interaction.message.delete()
+64 -93
View File
@@ -1,64 +1,25 @@
"""Views used for submission process."""
from typing import Optional
from enum import Enum
import nextcord
from nextcord import Embed
from nextcord.ext import commands
from highscores import highscores_config # pylint: disable=import-error
from highscores import highscores_data # pylint: disable=import-error
from highscores import highscores_message_map # pylint: disable=import-error
from highscores import submission_objects # pylint: disable=import-error
from classes.submission import Submission, SubmissionState # pylint: disable=import-error
from highscores import ( # pylint: disable=import-error
highscores_data,
highscores_message_map,
submission_objects,
)
from .verification_view import VerificationView
class SubmissionState(Enum):
"""Enum for which state a submission is in"""
CATEGORY = 1
SCORE = 2
PROOF = 3
NAME = 4
SUBMIT = 5
VERIFY = 6
def get_submission_embed(userid: int) -> nextcord.Embed:
"""Creates an embed based off of the submission state and fields filled out."""
usersubmission: dict = submission_objects[userid]
state: SubmissionState = usersubmission["submission_state"]
if state is SubmissionState.CATEGORY:
description = "Step 1: Choose your category!"
elif state is SubmissionState.SCORE:
description = "Step 2: Input your score!"
elif state is SubmissionState.PROOF:
description = "Step 3: Submit your proof!"
elif state is SubmissionState.NAME:
description = "Step 4 (Optional): Change name on submission! (proceed to next if skipping)"
elif state is SubmissionState.SUBMIT:
description = "Step 5: Submit if everything looks correct!"
elif state is SubmissionState.VERIFY:
description = "Review fields and accept."
embed = Embed(title="Highscores Submission", description=description)
embed.add_field(name="User Name", value=usersubmission["username"], inline=False)
embed.add_field(name="Boss", value=usersubmission["boss_name"], inline=False)
if usersubmission["category"]:
embed.add_field(name="Category", value=usersubmission["category"], inline=False)
if usersubmission["score"]:
embed.add_field(name="Score", value=usersubmission["score"], inline=False)
return embed
def category_select_options(boss_name: str) -> "list[nextcord.SelectOption]":
def category_select_options(guild_id: int, boss_name: str) -> "list[nextcord.SelectOption]":
"""Returns list of categories for a given boss."""
options: "list[nextcord.SelectOption]" = []
category_list = highscores_config["tables"][boss_name]
category_list = highscores_data.get_guild(guild_id).get_table(boss_name).categories
for category in category_list:
options.append(nextcord.SelectOption(label=category))
options.append(nextcord.SelectOption(label=category.name))
return options
@@ -80,8 +41,9 @@ class SubmissionDropdown(nextcord.ui.Select):
self._bot = bot
async def callback(self, interaction: nextcord.Interaction):
submission_objects[interaction.user.id]["category"] = self.values[0]
embed = get_submission_embed(interaction.user.id)
submission = submission_objects.get_user_submission(interaction.user.id)
submission.category = self.values[0]
embed = submission.get_embed()
await interaction.message.edit(
embed=embed,
)
@@ -95,10 +57,11 @@ class BackButton(nextcord.ui.Button):
self._bot = bot
async def callback(self, interaction: nextcord.Interaction):
state: SubmissionState = submission_objects[interaction.user.id]["submission_state"]
submission = submission_objects.get_user_submission(interaction.user.id)
state: SubmissionState = submission.submission_state
state = SubmissionState(state.value - 1)
submission_objects[interaction.user.id]["submission_state"] = state
embed = get_submission_embed(interaction.user.id)
submission.submission_state = state
embed = submission.get_embed()
await interaction.edit(embed=embed, view=SubmissionView(self._bot, interaction.user.id))
@@ -109,7 +72,7 @@ class CancelButton(nextcord.ui.Button):
super().__init__(label="Cancel", style=nextcord.ButtonStyle.red, custom_id="cancel")
async def callback(self, interaction: nextcord.Interaction):
submission_objects.pop(interaction.user.id)
submission_objects.remove_user_submission(interaction.user.id)
await interaction.message.delete()
@@ -122,22 +85,18 @@ class NextButton(nextcord.ui.Button):
async def callback(self, interaction: nextcord.Interaction):
# check if fields have been filled out for each state
state: SubmissionState = submission_objects[interaction.user.id]["submission_state"]
if (
state == SubmissionState.CATEGORY
and not submission_objects[interaction.user.id]["category"]
):
submission = submission_objects.get_user_submission(interaction.user.id)
state: SubmissionState = submission.submission_state
if state == SubmissionState.CATEGORY and not submission.category:
await interaction.send("Please choose a category.", ephemeral=True)
elif (
state == SubmissionState.SCORE and not submission_objects[interaction.user.id]["score"]
):
elif state == SubmissionState.SCORE and not submission.score:
await interaction.send("Please send a score.", ephemeral=True)
elif state == SubmissionState.PROOF and not len(interaction.message.attachments) > 0:
await interaction.send("Please attach picture for proof.", ephemeral=True)
else:
state = SubmissionState(state.value + 1)
submission_objects[interaction.user.id]["submission_state"] = state
embed = get_submission_embed(interaction.user.id)
submission.submission_state = state
embed = submission.get_embed()
await interaction.edit(embed=embed, view=SubmissionView(self._bot, interaction.user.id))
@@ -149,18 +108,19 @@ class SubmitButton(nextcord.ui.Button):
self._bot = bot
async def callback(self, interaction: nextcord.Interaction):
verification_channel_id = highscores_data[str(interaction.guild.id)][
"verification_channel_id"
]
verification_channel_id = highscores_data.get_guild(
interaction.guild_id
).verification_channel
channel = interaction.guild.get_channel(verification_channel_id)
submission = submission_objects.get_user_submission(interaction.user.id)
error_response = "Registered Verification channel does not exist or was never registered. \
Contact server admins."
assert channel is not None, await channel.send(error_response)
submission_objects[interaction.user.id]["submission_state"] = SubmissionState.VERIFY
submission.submission_state = SubmissionState.VERIFY
embed = get_submission_embed(interaction.user.id)
embed = submission.get_embed()
await channel.send(
files=[await attch.to_file() for attch in interaction.message.attachments],
@@ -169,7 +129,7 @@ class SubmitButton(nextcord.ui.Button):
content=f"Submission from {interaction.user.display_name}",
)
await interaction.message.edit(content=f"<@{interaction.user.id}> Submitted!", view=None)
submission_objects.pop(interaction.user.id)
submission_objects.remove_user_submission(interaction.user.id)
############ Submission Views ############
@@ -189,27 +149,26 @@ class SubmissionCreateButton(nextcord.ui.View):
self, button: nextcord.ui.Button, interaction: nextcord.Interaction
): # pylint: disable=unused-argument
"""Button for score submission."""
guild_id_str = str(interaction.guild.id)
guild_data = highscores_data[guild_id_str]
# Don't allow a user to start a new submission if one already exists
if submission_objects.has_user(interaction.user.id):
await interaction.send("Please finish in progress submission first.", ephemeral=True)
return
boss_name = highscores_message_map[guild_id_str][interaction.message.id]
channel = interaction.guild.get_channel(guild_data["submission_channel_id"])
table = highscores_message_map[interaction.guild.id][interaction.message.id]
channel = interaction.guild.get_channel(
highscores_data.get_guild(interaction.guild_id).submission_channel
)
# a user should only have 1 submission active at once.
# submitting with dummy message_id until message created
# split username on pipe.
submission_objects[interaction.user.id] = {
"message_id": 0,
"submission_state": SubmissionState.CATEGORY,
"boss_name": boss_name,
"score": "",
"category": "",
"username": interaction.user.display_name.split("|")[0][
: guild_data["username_length"]
],
}
# split username on pipe then limit length.
username: str = interaction.user.display_name.split("|")[0][
: highscores_data.get_guild(interaction.guild_id).username_length
]
submission: Submission = Submission(interaction.guild_id, table, username)
embed = get_submission_embed(interaction.user.id)
submission_objects.add_submission(interaction.user.id, submission)
embed = submission.get_embed()
submission_message = await channel.send(
f"<@{interaction.user.id}>",
@@ -221,7 +180,7 @@ class SubmissionCreateButton(nextcord.ui.View):
)
# update the message_id once its created
submission_objects[interaction.user.id]["message_id"] = submission_message.id
submission.message_id = submission_message.id
class SubmissionView(nextcord.ui.View):
@@ -232,17 +191,20 @@ class SubmissionView(nextcord.ui.View):
bot: commands.Bot,
submission_user: int,
*,
timeout: Optional[float] = 180,
timeout: Optional[float] = 300,
):
super().__init__(timeout=timeout)
self._submission_user = submission_user
self._bot = bot
self._state = submission_objects[self._submission_user]["submission_state"]
self._boss_name = submission_objects[self._submission_user]["boss_name"]
self._state = submission_objects.get_user_submission(self._submission_user).submission_state
self._boss_name = submission_objects.get_user_submission(self._submission_user).table
self._guild_id = submission_objects.get_user_submission(self._submission_user).guild_id
# add items depending on given state
if self._state is SubmissionState.CATEGORY:
self.add_item(SubmissionDropdown(bot, category_select_options(self._boss_name)))
self.add_item(
SubmissionDropdown(bot, category_select_options(self._guild_id, self._boss_name))
)
self.add_item(CancelButton())
self.add_item(NextButton(self._bot))
elif (
@@ -257,4 +219,13 @@ class SubmissionView(nextcord.ui.View):
self.add_item(SubmitButton(self._bot))
async def interaction_check(self, interaction: nextcord.Interaction) -> bool:
return self._submission_user == interaction.user.id
check = self._submission_user == interaction.user.id
if not check:
await interaction.send("This is not your submission.", ephemeral=True)
return check
async def on_timeout(self) -> None:
# remove user from submission objects after time out. Allows user to start new submission.
submission_objects.remove_user_submission(self._submission_user)
+22 -3
View File
@@ -1,6 +1,9 @@
"""View for verification buttons"""
import nextcord
from classes.score import Score, ScoreTime # pylint: disable=import-error
from highscores import highscores_data # pylint: disable=import-error
from utilities.utils import submit_score # pylint: disable=import-error
@@ -29,8 +32,8 @@ class VerificationView(nextcord.ui.View):
content = interaction.message.embeds[0].to_dict()
for field in content["fields"]:
if field["name"] == "Boss":
boss_name = field["value"]
if field["name"] == "Table":
table = field["value"]
elif field["name"] == "Category":
category = field["value"]
elif field["name"] == "Score":
@@ -39,7 +42,23 @@ class VerificationView(nextcord.ui.View):
user = field["value"]
try:
await submit_score(interaction, user, boss_name, category, score)
submission_guild = highscores_data.get_guild(interaction.guild_id)
submission_table = submission_guild.get_table(table)
submission_category = submission_table.get_category(category)
if submission_category.time_record:
submission_score: ScoreTime = ScoreTime(user)
submission_score.set_value_str(score)
else:
submission_score: Score = Score(user)
submission_score.set_value_str(score)
await submit_score(
interaction,
submission_guild,
submission_table,
submission_category,
submission_score,
)
await interaction.message.edit(f"Approved by <@{interaction.user.id}>.", view=None)
except UnboundLocalError:
await interaction.send("Instruct user to submit with all fields.")
@@ -1,8 +1,8 @@
{
"tables": {
"The Ambassador": [
"Kill Count",
"Kill Time",
"Solo Kill Count",
"Solo Kill Time",
"Group Kill Count",
"Group Kill Time",
"Spooned Log"
@@ -21,8 +21,8 @@
"Spooned Log"
],
"Astellarn": [
"Kill Count",
"Kill Time",
"Solo Kill Count",
"Solo Kill Time",
"Group Kill Count",
"Group Kill Time",
"Spooned Log"
@@ -42,8 +42,8 @@
"Spooned Log"
],
"Black Stone Dragon": [
"Kill Count",
"Kill Time",
"Solo Kill Count",
"Solo Kill Time",
"Group Kill Count",
"Group Kill Time",
"Spooned Log"
@@ -65,8 +65,8 @@
"Spooned Log"
],
"Crassian Leviathan": [
"Kill Count",
"Kill Time",
"Solo Kill Count",
"Solo Kill Time",
"Group Kill Count",
"Group Kill Time",
"Spooned Log"
@@ -160,8 +160,8 @@
"Spooned Log"
],
"Masuta the Ascended": [
"Kill Count",
"Kill Time",
"Solo Kill Count",
"Solo Kill Time",
"Group Kill Count",
"Group Kill Time",
"Spooned Log"
@@ -193,15 +193,15 @@
"Spooned Log"
],
"The Sanctum Guardian": [
"Kill Count",
"Kill Time",
"Solo Kill Count",
"Solo Kill Time",
"Group Kill Count",
"Group Kill Time",
"Spooned Log"
],
"Seiryu the Azure Serpent": [
"Kill Count",
"Kill Time",
"Solo Kill Count",
"Solo Kill Time",
"Group Kill Count",
"Group Kill Time",
"Spooned Log"
@@ -331,5 +331,5 @@
"is_time_record": false
}
},
"highscore_size": 3
"table_size": 3
}
+16 -13
View File
@@ -4,14 +4,14 @@ main file for pvm-highscores bot
import logging
import os
import sys
import nextcord
from nextcord.ext import commands
import config
from utilities.data_storage import open_highscores_config
from utilities.data_storage import open_highscores_data
from utilities.data_storage import create_message_map
from classes.highscores_data import HighscoresData
from classes.submission import SubmissionMap
logger = logging.getLogger("nextcord")
logger.setLevel(logging.DEBUG)
@@ -20,15 +20,24 @@ handler.setFormatter(logging.Formatter("%(asctime)s:%(levelname)s:%(name)s: %(me
logger.addHandler(handler)
highscores_config = open_highscores_config()
highscores_data = open_highscores_data()
highscores_message_map = create_message_map(highscores_data)
highscores_data: HighscoresData = HighscoresData()
highscores_message_map = {}
submission_objects: dict = {}
for guild in highscores_data.guilds:
highscores_message_map[guild.guild_id] = {}
for table in guild.tables:
highscores_message_map[guild.guild_id][table.message_id] = table.name
submission_objects: SubmissionMap = SubmissionMap()
def main():
"""Main function for bot."""
min_python_version = (3, 7)
if sys.version_info < min_python_version:
print("ERROR: Python version must be >= 3.7")
sys.exit()
# Allows privledged intents for monitoring members joining, roles editing, and role assignments
# These need to be enabled in the developer portal as well
intents = nextcord.Intents.default()
@@ -42,15 +51,9 @@ def main():
# To enable the members priveleged intent:
# intents.members = True
# Set custom status to "Listening to ?help"
activity = nextcord.Activity(
type=nextcord.ActivityType.listening, name=f"{config.BOT_PREFIX}help"
)
bot = commands.Bot(
commands.when_mentioned_or(config.BOT_PREFIX),
intents=intents,
activity=activity,
)
# Get the modules of all cogs whose directory structure is ./cogs/<module_name>
-79
View File
@@ -1,79 +0,0 @@
"""Functions for retreiving and storing highscores data and configurations."""
import os
import json
HIGHSCORES_CONFIG_FILE = "highscores_config.json"
HIGHSCORES_DATA_FILE = "highscores_data.json"
def create_highscore_skeleton() -> dict:
"""
Creates a skeleton entry for new highscores data
@return: dict skeleton entry
"""
# create the dict
skeleton = {"highscore_channel_id": -1, "verification_channel_id": -1, "username_length": 12}
config: dict = open_highscores_config()
skeleton["tables"] = {}
for boss, categories in config["tables"].items():
skeleton["tables"][boss] = {"message_id": 0}
boss_categories = {}
for category in categories:
rank_list = []
boss_categories[category] = rank_list
skeleton["tables"][boss]["categories"] = boss_categories
return skeleton
def create_message_map(data: dict):
"""
Creates a message map from input highscores data.
@param data: highscores_data dict to create map from.
@return: dict message_map of message to boss.
"""
message_map = {}
# guild id will be a string. Json object keys are strings.
for guild, guild_scores in data.items():
message_map[guild] = {}
for boss, info in guild_scores["tables"].items():
message_map[guild][info["message_id"]] = boss
return message_map
def open_highscores_config():
"""
Opens the highscores config file and returns.
@return: dict of highscores config.
"""
# Load bot config
with open(HIGHSCORES_CONFIG_FILE, encoding="utf-8", mode="r") as file:
return json.load(file)
def open_highscores_data():
"""
Opens a highscores_data.json file if one exists, otherwise returns empty dict.
@return: dict of highscores data.
"""
if os.path.exists(HIGHSCORES_DATA_FILE):
with open(HIGHSCORES_DATA_FILE, encoding="utf-8", mode="r") as file:
data = json.load(file)
else:
data = {}
return data
def save_highscores_data(data: dict):
"""
Saves the highscores data dict into a json file.
@param data: dict of highscores data.
"""
with open(HIGHSCORES_DATA_FILE, encoding="utf-8", mode="w") as file:
file.write(json.dumps(data, indent=4))
+68 -107
View File
@@ -3,46 +3,53 @@ Contains various utlity functions for highscores bot
"""
import nextcord
from highscores import highscores_config # pylint: disable=import-error
from highscores import highscores_data # pylint: disable=import-error
from highscores import highscores_message_map # pylint: disable=import-error
from utilities.data_storage import save_highscores_data # pylint: disable=import-error
from highscores import highscores_data, highscores_message_map # pylint: disable=import-error
from classes.score import Score # pylint: disable=import-error
from classes.guild import Guild # pylint: disable=import-error
from classes.category import Category # pylint: disable=import-error
from classes.table import Table # pylint: disable=import-error
def format_highscore_message(boss_name: str, guild_data: dict):
def format_highscore_message(guild: Guild, table: Table) -> str:
"""
returns a formatted string for a boss's highscore
@param boss: the dictionary object for the boss
@param guild_data: the guild's highscore data
@return the formatted string
Creates a formatted string for a boss's highscore discord message.
This formatted string is in discord's code block to ensure monospace text.
Loops through each category to build the message one place at a time.
Args:
guild (Guild): Guild object that is posting the message.
table (Table): Table object that contains the contents of the message.
Returns:
str: Formatted string for discord message
"""
ret_string = f"**{boss_name}**\n```"
boss_data = guild_data["tables"][boss_name]
ret_string = f"**{table.name}**\n```"
# Gather all categories and add to string
for key, value in boss_data["categories"].items():
ret_string += f"{key}".ljust(26, " ")
for category in table.categories:
ret_string += f"{category.name}".ljust(26, " ")
ret_string += "\n"
highscore_size = highscores_config["highscore_size"]
# list rankings in a single line. Start with first place for each category and then continue
for i in range(highscore_size):
for key, value in boss_data["categories"].items():
if len(value) > i:
score_pair = value[i]
for i in range(table.size):
for category in table.categories:
if len(category.scores) > i:
# pad username to max length.
username: str = score_pair[0].ljust(guild_data["username_length"], " ")
score: str = str(score_pair[1])
# have to convert category.scores into list to make it subscriptable. no idea why.
username: str = list(category.scores)[i].user.ljust(guild.username_length, " ")
score: str = list(category.scores)[i].get_str()
if highscores_config["categories"][key]["is_time_record"]:
# pad score to correct length
# MM:SS.ms is 7 characters long
score = score.ljust(7, " ")
if category.time_record:
# if there are single digit minutes, add a space for formatting.
if score.find(":") and len(score.split(":", maxsplit=1)[0]) < 2:
score = " " + score
else:
score = score.rjust(7, " ")
line_str = f"{i+1}: {username} - "
ret_string += line_str + score.rjust(26 - len(line_str) - 1) + " "
ret_string += f"{i+1}: {username} - {score}".ljust(26, " ")
else:
ret_string += f"{i+1}: submit your score".ljust(26, " ")
ret_string += "\n"
@@ -51,19 +58,23 @@ def format_highscore_message(boss_name: str, guild_data: dict):
async def send_highscore_message(
channel: nextcord.TextChannel, boss_name: str, guild_data: dict
channel: nextcord.TextChannel, guild: Guild, table: Table
) -> nextcord.Message:
"""
Function takes care of checking if a message exists for a boss, then
creating and sending/editing the message
@param channel: the channel to send the message in/search for message id
@param boss: the boss to send the message about
@param guild_data: the guild's highscore data
@return: The nextcord message
"""
highscore_string = format_highscore_message(boss_name, guild_data)
Function takes care of checking if a message exists for a table.
Creates and sends/edits the message.
message_id = guild_data["tables"][boss_name]["message_id"]
Args:
channel (nextcord.TextChannel): Discord channel object where message is sent
guild (Guild): Guild object for Guild that is posting the message
table (Table): Table to post to the message
Returns:
nextcord.Message: Message object that was posted with table contents
"""
highscore_string = format_highscore_message(guild, table)
message_id = table.message_id
try:
message: nextcord.Message = await channel.fetch_message(message_id)
await message.edit(content=highscore_string)
@@ -71,92 +82,42 @@ async def send_highscore_message(
# message doesn't exist.
message: nextcord.Message = await channel.send(highscore_string)
message_id = message.id
guild_data["tables"][boss_name]["message_id"] = message_id
table.message_id = message_id
# save message -> boss_name in message_map
# get guild id from channel
# channel should come from the guild that is requesting this highscores message anyways.
highscores_message_map[str(channel.guild.id)][message_id] = boss_name
# check if guild is in message map already
if not channel.guild.id in highscores_message_map:
highscores_message_map[channel.guild.id] = {}
highscores_message_map[channel.guild.id][message_id] = table.name
return message
async def submit_score(
interaction: nextcord.Interaction, user: str, boss_name: str, category: str, score: str
):
interaction: nextcord.Interaction, guild: Guild, table: Table, category: Category, score: Score
) -> None:
"""
Adds a score to the high scores and sorts. Removes a score if larger than size limit.
@param boss: the boss to add score to
@param category: the category to add score to
@param user: user who submitted score
@param score: score to add
Adds passed score to table. Then updates table message by calling send_highscore_message.
Ensures that a highscores channel exists.
Args:
interaction (nextcord.Interaction): Interaction that caused the score submission
guild (Guild): Guild to submit score to
table (Table): Table to submit score to
category (Category): Category to submit score to
score (Score): Score to submit
"""
boss_category_config = highscores_config["categories"][category]
guild_data = highscores_data[str(interaction.guild.id)]
# create score tuple for either time or int
# define sort index
if boss_category_config["is_time_record"]:
if score.find(":") == -1:
score_seconds = float(score)
else:
minutes = score.split(":")[0]
seconds = score.split(":")[1]
score_seconds = int(minutes) * 60 + float(seconds)
score_tuple = (user, score, score_seconds)
sort_index = 2
else:
score_tuple = (user, int(score))
sort_index = 1
scores: "list[tuple]" = guild_data["tables"][boss_name]["categories"][category]
# if user is in an existing tuple, delete it.
users_scores: "list[tuple]" = [score_tuple]
for tup in scores:
if user == tup[0]:
# Add tup to users_scores, remove from scores
users_scores.append(tup)
# sort users_scores
users_scores.sort(
key=lambda x: x[sort_index],
reverse=not boss_category_config["ascending"],
)
for index, tup in enumerate(users_scores):
if index == 0:
# first score is the best score.
if tup not in scores:
scores.append(tup)
else:
# discard all other scores from scores list.
if tup in scores:
scores.remove(tup)
# sort scores.
scores.sort(
key=lambda x: x[sort_index],
reverse=not boss_category_config["ascending"],
)
# enforce highscore size
while len(scores) > highscores_config["highscore_size"]:
scores.pop()
guild_data["tables"][boss_name]["categories"][category] = scores
category.add_score(score)
highscores_data.save_guild_data(guild)
# edit message
highscore_channel_id = guild_data["highscore_channel_id"]
print(f"Editting message {highscore_channel_id}")
channel = interaction.guild.get_channel(highscore_channel_id)
print(f"Editting message {guild.highscore_channel}")
channel = interaction.guild.get_channel(guild.highscore_channel)
error_response = "Registered Highscores channel does not exist or was never registered."
error_response += 'Register with "?register" command.'
assert channel is not None, await interaction.send(error_response, ephemeral=True)
await send_highscore_message(channel, boss_name, guild_data)
# save data
highscores_data[str(interaction.guild.id)] = guild_data
save_highscores_data(highscores_data)
await send_highscore_message(channel, guild, table)